using System; using System.Collections.Generic; namespace Cosmos.FileSystem { public abstract class FileSystem { protected readonly Hardware.BlockDevice mBackend; protected FileSystem(Hardware.BlockDevice aBackend) { if (aBackend == null) { throw new ArgumentNullException("aBackend"); } mBackend = aBackend; } public abstract ulong Read(string[] aFile, ulong aStart, ulong aCount, byte[] aBuffer); public abstract ulong Write(string[] aFile, ulong aStart, ulong aCount, byte[] aBuffer); public abstract void DeleteFile(string[] aFile); public abstract void CreateFile(string[] aFile); public abstract void MoveFile(string[] aSource, string[] aDest); public abstract string[] GetDirContents(string[] aDir); } }