using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Cosmos.Hardware { static public class Global { static readonly public Cosmos.Debug.Kernel.Debugger Dbg = new Cosmos.Debug.Kernel.Debugger("Hardware", ""); static public Keyboard Keyboard = new Keyboard(); static public PIT PIT = new PIT(); static public TextScreen TextScreen = new TextScreen(); static public void Init() { Global.Dbg.Send("Cosmos.Hardware.Global.Init"); Cosmos.Core.Global.Init(); } } }