#define FULL_DEBUG using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.IO; namespace Cosmos.VS.Package { public static class LogUtility { private static readonly object mLockObj = new object(); [Conditional("FULL_DEBUG")] public static void LogString(string message, params object[] args) { #if FULL_DEBUG lock (mLockObj) { File.AppendAllText(@"m:\vsip.log", String.Format(message, args) + "\r\n"); } #endif } public static void LogException(Exception e) { #if FULL_DEBUG LogString("Error: " + e.ToString()); #endif throw new Exception("Error occurred", e); } } }