//using System; //using System.Collections.Generic; //using System.Linq; //using System.Text; //namespace Cosmos.System.FileSystem.Listing //{ // public abstract class Base // { // public readonly FileSystem FileSystem; // public readonly string Name; // protected Base(FileSystem aFileSystem, string aName) // { // FileSystem = aFileSystem; // Name = aName; // } // // Size might be updated in an ancestor destructor or on demand, // // so its not a readonly field // protected UInt64 mSize; // public UInt64 Size // { // get { return mSize; } // } // } //}