using System; using System.Collections.Generic; using System.Linq; using System.Text; using Cosmos.Core; namespace Cosmos.HAL { public class PCSpeaker { public void playSound(UInt32 nFrequence) { UInt32 Div; UInt16 tmp; //Set the PIT to the desired frequency Div = 1193180 / nFrequence; BaseIOGroups.PCSpeaker.p43.Byte = (byte)0xB6; BaseIOGroups.PCSpeaker.p42.Byte = (byte)Div; BaseIOGroups.PCSpeaker.p42.Byte = (byte)(Div >> 8); tmp = BaseIOGroups.PCSpeaker.p61.Byte; if (tmp != (tmp | 3)) { BaseIOGroups.PCSpeaker.p61.Byte = (byte)(tmp | 3); } } public void nosound() { byte tmp = (byte)(BaseIOGroups.PCSpeaker.p61.Byte & 0xFC); BaseIOGroups.PCSpeaker.p61.Byte = tmp; } public void beep() { playSound(1000); UInt32 div = 1193180; BaseIOGroups.PCSpeaker.p42.Byte = (byte)div; //PIT.PITFrequency = 1193180; } } }