using System; namespace Cosmos.IL2CPU.X86.IL { [Cosmos.IL2CPU.OpCode(ILOpCode.Code.Nop)] public class Nop: ILOp { public Nop(Cosmos.IL2CPU.Assembler aAsmblr):base(aAsmblr) { } public override void Execute(uint aMethodUID, ILOpCode aOpCode) { //TODO: Implement this Op } // using System; // using System.IO; // using Indy.IL2CPU.IL; // using CPU = Indy.IL2CPU.Assembler.X86; // // namespace Indy.IL2CPU.IL.X86 { // [OpCode(OpCodeEnum.Nop)] // public class Nop : Op { // public Nop(ILReader aReader, MethodInformation aMethodInfo) : base(aReader, aMethodInfo) { // } // public override void DoAssemble() { // // Assembler would be base type in IL // // Cast to ours // // var x = (X86.Assembler)Assembler // // This would solve the threading issue // // and later allow for operator overloads etc. // // x.Noop(); // // // For now we dont transalte NOOP's at all. Outputting them gives us nothing when coming from // // IL. // new CPU.Noop(); // } // } // } } }