using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace WPFMachine { public class GameSelectedEventArgs : EventArgs { public String StoryFileName { get; private set; } public Frotz.Blorb.Blorb BlorbFile { get; private set; } public GameSelectedEventArgs(String StoryFileName, Frotz.Blorb.Blorb BlorbFile) { this.StoryFileName = StoryFileName; this.BlorbFile = BlorbFile; } } }