using System; using System.Collections.Generic; using System.Text; using Cosmos.Hardware; using Cosmos.Kernel; namespace SteveKernel { public class VGA : Hardware { private const ushort VGA_AC_INDEX = 0x3C0; private const ushort VGA_AC_WRITE = 0x3C0; private const ushort VGA_AC_READ = 0x3C1; private const ushort VGA_MISC_WRITE = 0x3C2; private const ushort VGA_SEQ_INDEX = 0x3C4; private const ushort VGA_SEQ_DATA = 0x3C5; private const ushort VGA_DAC_READ_INDEX = 0x3C7; private const ushort VGA_DAC_WRITE_INDEX = 0x3C8; private const ushort VGA_DAC_DATA = 0x3C9; private const ushort VGA_MISC_READ = 0x3CC; private const ushort VGA_GC_INDEX = 0x3CE; private const ushort VGA_GC_DATA = 0x3CF; /* COLOR emulation MONO emulation */ private const ushort VGA_CRTC_INDEX = 0x3D4; /* 0x3B4 */ private const ushort VGA_CRTC_DATA = 0x3D5; /* 0x3B5 */ private const ushort VGA_INSTAT_READ = 0x3DA; private const ushort VGA_NUM_SEQ_REGS = 5; private const ushort VGA_NUM_CRTC_REGS = 25; private const ushort VGA_NUM_GC_REGS = 9; private const ushort VGA_NUM_AC_REGS = 21; private const ushort VGA_NUM_REGS = (1 + VGA_NUM_SEQ_REGS + VGA_NUM_CRTC_REGS + VGA_NUM_GC_REGS + VGA_NUM_AC_REGS); private static void outportb(ushort port, byte value) { CPUBus.Write8(port, value); } private static byte inportb(ushort port) { return CPUBus.Read8(port); } private unsafe static void write_regs(byte* regs) { byte i; /* write MISCELLANEOUS reg */ outportb(VGA_MISC_WRITE, *regs); regs++; /* write SEQUENCER regs */ for (i = 0; i < VGA_NUM_SEQ_REGS; i++) { outportb(VGA_SEQ_INDEX, i); outportb(VGA_SEQ_DATA, *regs); regs++; } /* unlock CRTC registers */ outportb(VGA_CRTC_INDEX, 0x03); outportb(VGA_CRTC_DATA, (byte)(inportb(VGA_CRTC_DATA) | 0x80)); outportb(VGA_CRTC_INDEX, 0x11); outportb(VGA_CRTC_DATA, (byte)(inportb(VGA_CRTC_DATA) & 0x7f)); /* make sure they remain unlocked */ regs[0x03] |= 0x80; regs[0x11] &= 0x7f; /* write CRTC regs */ for (i = 0; i < VGA_NUM_CRTC_REGS; i++) { outportb(VGA_CRTC_INDEX, i); outportb(VGA_CRTC_DATA, *regs); regs++; } /* write GRAPHICS CONTROLLER regs */ for (i = 0; i < VGA_NUM_GC_REGS; i++) { outportb(VGA_GC_INDEX, i); outportb(VGA_GC_DATA, *regs); regs++; } /* write ATTRIBUTE CONTROLLER regs */ for (i = 0; i < VGA_NUM_AC_REGS; i++) { inportb(VGA_INSTAT_READ); outportb(VGA_AC_INDEX, i); outportb(VGA_AC_WRITE, *regs); regs++; } /* lock 16-color palette and unblank display */ inportb(VGA_INSTAT_READ); outportb(VGA_AC_INDEX, 0x20); } private static byte[] g_320x200x256 = new byte[] { /* MISC */ 0x63, /* SEQ */ 0x03, 0x01, 0x0F, 0x00, 0x0E, /* CRTC */ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9C, 0x0E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3, 0xFF, /* GC */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F, 0xFF, /* AC */ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x41, 0x00, 0x0F, 0x00, 0x00 }; private static byte[] g_640x480x16 = new byte[] { /* MISC */ 0xE3, /* SEQ */ 0x03, 0x01, 0x08, 0x00, 0x06, /* CRTC */ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEA, 0x0C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3, 0xFF, /* GC */ 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x0F, 0xFF, /* AC */ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00 }; public unsafe static void Test() { Console.WriteLine("setting mode..."); fixed (byte* b = g_640x480x16) { write_regs(b); } byte* c = (byte*)(0xa0000); Console.WriteLine("filling screeen..."); MemoryAddressSpace mr = new MemoryAddressSpace(0xa0000, 0x10000); for (uint y = 0; y < 200; y++) for (uint x = 0; x < 320; x++) c[y * 320 + x] = (byte)((x + y) & 0xff); Console.WriteLine("done..."); } } }