using System; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.Debugger.Interop; namespace Cosmos.Debug.VSDebugEngine { public class DebugLocalInfo { public bool IsLocal { get; set; } public bool IsArrayElement { get; set; } public string ArrayElementType { get; set; } public int ArrayElementLocation { get; set; } public string Name { get; set; } public int Index { get; set; } private List m_children = new List(); public List Children { get { return m_children; } set { m_children = value; } } } }