using System; using System.Collections.Generic; using System.Linq; using System.Text; using Cosmos.IL2CPU.Plugs; namespace Cosmos.IL2CPU.IL.CustomImplementations.System { [Plug(Target = typeof(Int32))] public static class Int32Impl { public static string ToString(ref int aThis) { return Int32Impl2.GetNumberString(aThis); } } // See comment in UInt32Impl public static class Int32Impl2 { public static string GetNumberString(int aValue) { bool xIsNegative = false; if (aValue < 0) { xIsNegative = true; aValue *= -1; } var xResult = UInt32Impl2.GetNumberString((uint)aValue, xIsNegative); if(xResult==null) { return UInt32Impl2.GetNumberString((uint)aValue, xIsNegative); } return xResult; } } }