using System; using CPUx86 = Cosmos.Assembler.x86; namespace Cosmos.IL2CPU.X86.IL { /// /// Converts the value on top of the evaluation stack to float32. /// [Cosmos.IL2CPU.OpCode(ILOpCode.Code.Conv_R4)] public class Conv_R4 : ILOp { public Conv_R4(Cosmos.Assembler.Assembler aAsmblr) : base(aAsmblr) { } public override void Execute(MethodInfo aMethod, ILOpCode aOpCode) { var xSource = aOpCode.StackPopTypes[0]; var xSourceIsFloat = TypeIsFloat(xSource); var xSourceSize = SizeOfType(xSource); switch (xSourceSize) { case 1: case 2: { new CPUx86.SSE.ConvertSI2SS { DestinationReg = CPUx86.Registers.XMM0, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true }; new CPUx86.SSE.MoveSS { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, SourceReg = CPUx86.Registers.XMM0 }; break; } case 4: { if (!xSourceIsFloat) { if (IsIntegerSigned(xSource)) { new CPUx86.SSE.ConvertSI2SS { DestinationReg = CPUx86.Registers.XMM0, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true }; new CPUx86.SSE.MoveSS { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, SourceReg = CPUx86.Registers.XMM0 }; } else { throw new NotImplementedException("Cosmos.IL2CPU.x86->IL->Conv_R4.cs->Conversion of UInt32 to Float is not yet implemented!"); } } break; } case 8: { if (xSourceIsFloat) { new CPUx86.SSE.ConvertSD2SS { SourceReg = CPUx86.Registers.ESP, DestinationReg = CPUx86.Registers.XMM0, SourceIsIndirect = true }; new CPUx86.SSE.MoveSS { SourceReg = CPUx86.Registers.XMM0, DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true }; } else { if (IsIntegerSigned(xSource)) { new CPUx86.x87.IntLoad { DestinationReg = CPUx86.Registers.ESP, Size = 64, DestinationIsIndirect = true }; new CPUx86.SSE.ConvertSD2SS { SourceReg = CPUx86.Registers.ESP, DestinationReg = CPUx86.Registers.XMM0, SourceIsIndirect = true }; new CPUx86.x87.FloatStoreAndPop { DestinationReg = CPUx86.Registers.ESP, Size = 32, DestinationIsIndirect = true }; //throw new NotImplementedException("Cosmos.IL2CPU.x86->IL->Conv_R4.cs->Conversion of Int64 to Float is not yet implemented!"); } else { throw new NotImplementedException("Cosmos.IL2CPU.x86->IL->Conv_R4.cs->Conversion of UInt64 to Float is not yet implemented!"); } } new CPUx86.Pop { DestinationReg = CPUx86.Registers.EAX }; new CPUx86.Pop { DestinationReg = CPUx86.Registers.ECX }; new CPUx86.Push { DestinationReg = CPUx86.Registers.EAX }; break; } default: //EmitNotImplementedException( Assembler, GetServiceProvider(), "Conv_U4: SourceSize " + xStackItem.Size + " not supported!", mCurLabel, mMethodInformation, mCurOffset, mNextLabel ); throw new NotImplementedException(); } } } }