using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; namespace Cosmos.IL2CPU { public class ILScanner { //Note: We have both HashSet and List because HashSet.Contains is much faster // than List.Contains. Also in the future we may remove items from the List // which have already been processed yet need to keep them in HashSet. //TODO: When we go threaded, these two should be encapselated into a single // class with thread safety. //TODO: These store the MethodBase which also have the IL for the body in memory // For large asms this could eat lot of RAM. Should convert this to remove // items from the list after they are processed but keep them in HashSet so we // know they are already done. Currently HashSet uses a refernece though, so we // need to hash on some UID instead of the refernce. Do not use strings, they are // super slow. private HashSet mMethodsSet = new HashSet(); private List mMethods = new List(); private HashSet mTypesSet = new HashSet(); private List mTypes = new List(); //TODO: This consumes 64k x 4 = 256 k. Not much, but all the ops seem in the low range. // Are the 16 bit ones all modifiers / prefixes? //TODO: We can shrink this down, since all calls are FE00 - 00FF // We can split it into 2 because the scanner has to read one byte at a time // or we can change it to a signed int, and then add x0200 to the value. // This will reduce array size down to 768 entries. protected Func[] mOpCodes; public ILScanner() { LoadOpCodes(); } protected void LoadOpCodes() { mOpCodes = new Func[0xFE1F]; foreach (var xType in typeof(ILOpCode).Assembly.GetExportedTypes()) { if (xType.IsSubclassOf(typeof(ILOpCode))) { var xAttrib = xType.GetCustomAttributes(typeof(OpCodeAttribute), false).FirstOrDefault() as OpCodeAttribute; if (xAttrib != null) { var xTemp = new DynamicMethod("Create_" + xAttrib.OpCode + "_Obj", typeof(ILOpCode), new Type[0], true); var xGen = xTemp.GetILGenerator(); var xCtor = xType.GetConstructor(new Type[0]); xGen.Emit(OpCodes.Newobj, xCtor); xGen.Emit(OpCodes.Ret); mOpCodes[(ushort)xAttrib.OpCode] = (Func)xTemp.CreateDelegate(typeof(Func)); } } } } public void Execute(MethodInfo aEntry) { QueueMethod(aEntry); // Cannot use foreach, the list changes as we go for (int i = 0; i < mMethods.Count; i++) { ScanMethod(mMethods[i]); } } private void ScanMethod(MethodBase aMethodBase) { if ((aMethodBase.Attributes & MethodAttributes.PinvokeImpl) != 0) { // pinvoke methods dont have an embedded implementation return; } else if (aMethodBase.IsAbstract) { // abstract methods dont have an implementation return; } var xImplFlags = aMethodBase.GetMethodImplementationFlags(); if ((xImplFlags & MethodImplAttributes.Native) != 0) { // native implementations cannot be compiled return; } var xBody = aMethodBase.GetMethodBody(); if (xBody == null) { return; } var xReader = new ILReader(aMethodBase, xBody); while (xReader.Read()) { // Kudzu: // Uncomment for debugging - has a small but noticable // impact on runtime. Could be coincidental, but ran // tests several times with and with out and without // was consistently 0.5 secs faster on the Atom. // Does not make much sense though as its only used 13000 // times or so, so possibly the compiling in is affecting // some CPU cache hit or other? //InstructionCount++; var xCreate = mOpCodes[(ushort)xReader.OpCode]; if (xCreate == null) { throw new Exception("Unrecognized IL Operation"); } var xOp = xCreate(); xOp.Scan(xReader, this); } } public void QueueMethod(MethodBase aMethod) { if (!mMethodsSet.Contains(aMethod)) { mMethodsSet.Add(aMethod); mMethods.Add(aMethod); QueueType(aMethod.DeclaringType); } } public void QueueType(Type aType) { if (aType != null) { if (!mTypesSet.Contains(aType)) { mTypesSet.Add(aType); mTypes.Add(aType); QueueType(aType.BaseType); foreach (var xMethod in aType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)) { if (xMethod.DeclaringType == aType) { if (xMethod.IsVirtual) { QueueMethod(xMethod); } } } } } } public int MethodCount { get { return mMethods.Count; } } } }