using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; namespace Indy.IL2CPU.IL.NativeX86 { public partial class RuntimeEngineImpl { [StructLayout(LayoutKind.Sequential)] public struct IDTEntryStruct { public enum FlagsEnum: byte { NotPresent = 0xE, Present = 0x4E } public ushort BaseLow; public ushort Sel; public byte AlwaysZero; public byte Flags; public ushort BaseHi; } [StructLayout(LayoutKind.Sequential)] public struct DTPointerStruct { public ushort Limit; public uint Base; } // Do not rename, it is being referenced by name string private static IDTEntryStruct[] mIDTEntries; private static DTPointerStruct mIDTPointer; private static void IDT_LoadArray() { // implemented using bare assembly } private static void IDT_RegisterIDT() { // implemented using bare assembly } private static void IDT_SetHandler(byte aInterruptNumber, uint aBase, ushort aSel, IDTEntryStruct.FlagsEnum aFlags) { ushort xBaseLow = (ushort)(aBase & 0xFFFF); ushort xBaseHigh = (ushort)((aBase >> 16) & 0xFFFF); mIDTEntries[aInterruptNumber].AlwaysZero = 0; mIDTEntries[aInterruptNumber].Sel = GDT_CodeSelector; mIDTEntries[aInterruptNumber].BaseLow = xBaseLow; mIDTEntries[aInterruptNumber].BaseHi = xBaseHigh; mIDTEntries[aInterruptNumber].Flags = 0x80 /*present*/| 0x8 /*32-bit*/| 0x6 /*interrupt gate*/; } #region interrupt handlers [InterruptServiceRoutine(0)] private static void Interrupt_0() { Console.WriteLine("Interrupt 0 occurred!"); } #endregion private static void SetupInterruptDescriptorTable() { bool aFalse = false; if (aFalse) { Interrupt_0(); int theLen = mIDTEntries.Length; } IDT_LoadArray(); IDT_RegisterIDT(); } } }