using System; using XSharp.Compiler; using static XSharp.Compiler.XSRegisters; using CPUx86 = Cosmos.Assembler.x86; namespace Cosmos.IL2CPU.X86.IL { /// /// Convert top Stack element to Int64. /// [Cosmos.IL2CPU.OpCode( ILOpCode.Code.Conv_I8 )] public class Conv_I8 : ILOp { public Conv_I8( Cosmos.Assembler.Assembler aAsmblr ) : base( aAsmblr ) { } public override void Execute( MethodInfo aMethod, ILOpCode aOpCode ) { var xSource = aOpCode.StackPopTypes[0]; var xSourceSize = SizeOfType(xSource); var xSourceIsFloat = TypeIsFloat(xSource); switch( xSourceSize ) { case 1: throw new Exception("Cosmos.IL2CPU.x86->IL->Conv_I8.cs->The size 1 could not exist, because always is pushed Int32 or Int64!"); case 2: throw new Exception("Cosmos.IL2CPU.x86->IL->Conv_I8.cs->The size 2 could not exist, because always is pushed Int32 or Int64!"); case 4: if (xSourceIsFloat) { /* * Sadly for x86 there is no way using SSE to convert a float to an Int64... in x64 we could use ConvertPD2DQAndTruncate with * x64 register as a destination... so this one of the few cases in which we need the legacy FPU! */ XS.FPU.FloatLoad(ESP, destinationIsIndirect: true, size: RegisterSize.Int32); XS.Sub(XSRegisters.ESP, 4); XS.FPU.IntStoreWithTruncate(ESP, isIndirect: true, size: RegisterSize.Long64); } else { XS.Pop(XSRegisters.EAX); XS.SignExtendAX(RegisterSize.Int32); XS.Push(XSRegisters.EDX); XS.Push(XSRegisters.EAX); } break; case 8: if (xSourceIsFloat) { /* * Sadly for x86 there is no way using SSE to convert a double to an Int64... in x64 we could use ConvertPD2DQAndTruncate with * x64 register as a destination... so only in this case we need the legacy FPU! */ XS.FPU.FloatLoad(ESP, destinationIsIndirect: true, size: RegisterSize.Long64); XS.FPU.IntStoreWithTruncate(ESP, isIndirect: true, size: RegisterSize.Long64); } break; default: //EmitNotImplementedException(Assembler, GetServiceProvider(), "Conv_I8: SourceSize " + xSource + " not supported!", mCurLabel, mMethodInformation, mCurOffset, mNextLabel); throw new NotImplementedException(); } } } }