using System; using Cosmos.Assembler.x86.SSE; using XSharp.Compiler; using CPUx86 = Cosmos.Assembler.x86; using Label = Cosmos.Assembler.Label; namespace Cosmos.IL2CPU.X86.IL { [Cosmos.IL2CPU.OpCode(ILOpCode.Code.Mul)] public class Mul : ILOp { public Mul(Cosmos.Assembler.Assembler aAsmblr) : base(aAsmblr) { } public override void Execute(MethodInfo aMethod, ILOpCode aOpCode) { var xStackContent = aOpCode.StackPopTypes[0]; var xStackContentSize = SizeOfType(xStackContent); var xStackContentIsFloat = TypeIsFloat(xStackContent); string BaseLabel = GetLabel(aMethod, aOpCode) + "."; DoExecute(xStackContentSize, xStackContentIsFloat, BaseLabel); } public static void DoExecute(uint xStackContentSize, bool xStackContentIsFloat, string aBaseLabel) { if (xStackContentSize > 4) { if (xStackContentIsFloat) { new CPUx86.x87.FloatLoad { DestinationReg = CPUx86.RegistersEnum.ESP, Size = 64, DestinationIsIndirect = true }; new CPUx86.Add { SourceValue = 8, DestinationReg = CPUx86.RegistersEnum.ESP }; new CPUx86.x87.FloatMul { DestinationReg = CPUx86.RegistersEnum.ESP, DestinationIsIndirect = true, Size = 64 }; new CPUx86.x87.FloatStoreAndPop { DestinationReg = CPUx86.RegistersEnum.ESP, Size = 64, DestinationIsIndirect = true }; } else { // div of both == LEFT_LOW * RIGHT_LOW + ((LEFT_LOW * RIGHT_HIGH + RIGHT_LOW * LEFT_HIGH) << 32) string Simple32Multiply = aBaseLabel + "Simple32Multiply"; string MoveReturnValue = aBaseLabel + "MoveReturnValue"; // right value // low // SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true // high // SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 4 // left value // low // SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 8 // high // SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 12 // compair LEFT_HIGH, RIGHT_HIGH , on zero only simple multiply is used //mov RIGHT_HIGH to eax, is useable on Full 64 multiply new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true, SourceDisplacement = 4 }; new CPUx86.Or { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true, SourceDisplacement = 12 }; new CPUx86.ConditionalJump { Condition = CPUx86.ConditionalTestEnum.Zero, DestinationLabel = Simple32Multiply }; // Full 64 Multiply // copy again, or could change EAX //TODO is there an opcode that does OR without change EAX? new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true, SourceDisplacement = 4 }; // eax contains already RIGHT_HIGH // multiply with LEFT_LOW XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8); // save result of LEFT_LOW * RIGHT_HIGH XS.Set(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX)); //mov RIGHT_LOW to eax new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true }; // multiply with LEFT_HIGH XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 12); // add result of LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX)); //mov RIGHT_LOW to eax new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true }; // multiply with LEFT_LOW XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8); // add LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH to high dword of last result XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EDX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX)); new CPUx86.Jump { DestinationLabel = MoveReturnValue }; new Label(Simple32Multiply); //mov RIGHT_LOW to eax new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.EAX, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true }; // multiply with LEFT_LOW XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8); new Label(MoveReturnValue); // move high result to left high new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.ESP, DestinationIsIndirect = true, DestinationDisplacement = 12, SourceReg = CPUx86.RegistersEnum.EDX }; // move low result to left low new CPUx86.Mov { DestinationReg = CPUx86.RegistersEnum.ESP, DestinationIsIndirect = true, DestinationDisplacement = 8, SourceReg = CPUx86.RegistersEnum.EAX }; // pop right 64 value XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 8); } } else { if (xStackContentIsFloat) { new MoveSS { DestinationReg = CPUx86.RegistersEnum.XMM0, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true }; XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 4); new MoveSS { DestinationReg = CPUx86.RegistersEnum.XMM1, SourceReg = CPUx86.RegistersEnum.ESP, SourceIsIndirect = true }; new MulSS { DestinationReg = CPUx86.RegistersEnum.XMM1, SourceReg = CPUx86.RegistersEnum.XMM0 }; new MoveSS { DestinationReg = CPUx86.RegistersEnum.ESP, DestinationIsIndirect = true, SourceReg = CPUx86.RegistersEnum.XMM1 }; } else { XS.Pop(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX)); new CPUx86.Multiply { DestinationReg = CPUx86.RegistersEnum.ESP, DestinationIsIndirect = true, Size = 32 }; XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 4); XS.Push(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX)); } } } } }