using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Cosmos.Demo.Pacman.Elements { class Ghost { readonly char elem; int weakTime; int sleepTime; int sleepWeakTime; public Ghost(char elem, int sleepTime, int sleepWeakTime, int weakTime) { this.elem = elem; this.sleepTime = sleepTime; this.sleepWeakTime = sleepWeakTime; this.weakTime=weakTime; } } }