#if DEBUG //#define GC_DEBUG #endif using System; using System.Diagnostics; using Cosmos.IL2CPU.Plugs; namespace Cosmos.Core.Common { [DebuggerStepThrough] public static class GCImplementation { private static void AcquireLock() { throw new NotImplementedException(); } private static void ReleaseLock() { throw new NotImplementedException(); } [PlugMethod(PlugRequired = true)] public static uint AllocNewObject(uint aSize) { throw new NotImplementedException(); } /// /// This function gets the pointer to the memory location of where it's stored. /// /// public static unsafe void IncRefCount(uint aObject) { throw new NotImplementedException(); } /// /// This function gets the pointer to the memory location of where it's stored. /// /// public static unsafe void DecRefCount(uint aObject) { throw new NotImplementedException(); } } }