using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace zConsole { public class Program { static void Main(string[] args) { Frotz.os_.debug_mode = false; if (File.Exists("debug.log")) File.Delete("debug.log"); string fName = ""; while(!File.Exists(fName)) { Console.WriteLine("Please type a path to a storyfile:"); fName = Console.ReadLine(); } var screen = new ZConsoleScreen(fName); } } }