using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; namespace Cosmos.IL2CPU { public class ILScanner { //Note: We have both HashSet and List because HashSet.Contains is much faster // than List.Contains. Also in the future we may remove items from the List // which have already been processed yet need to keep them in HashSet. //TODO: When we go threaded, these two should be encapselated into a single // class with thread safety. //TODO: These store the MethodBase which also have the IL for the body in memory // For large asms this could eat lot of RAM. Should convert this to remove // items from the list after they are processed but keep them in HashSet so we // know they are already done. Currently HashSet uses a reference though, so we // need to hash on some UID instead of the refernce. Do not use strings, they are // super slow. private HashSet mMethodsSet = new HashSet(); private List mMethods = new List(); private HashSet mTypesSet = new HashSet(); protected ILReader mReader; protected Assembler mAsmblr; public ILScanner(Assembler aAsmblr) { mAsmblr = aAsmblr; mReader = new ILReader(); } public void Execute(MethodInfo aEntry) { QueueMethod(aEntry); // Cannot use foreach, the list changes as we go for (int i = 0; i < mMethods.Count; i++) { ScanMethod(mMethods[i], (UInt32)i); } } private void ScanMethod(MethodBase aMethodBase, UInt32 aMethodUID) { if ((aMethodBase.Attributes & MethodAttributes.PinvokeImpl) != 0) { // pinvoke methods dont have an embedded implementation return; } else if (aMethodBase.IsAbstract) { // abstract methods dont have an implementation return; } var xImplFlags = aMethodBase.GetMethodImplementationFlags(); if ((xImplFlags & MethodImplAttributes.Native) != 0) { // native implementations cannot be compiled return; } var xOpCodes = mReader.ProcessMethod(aMethodBase); if (xOpCodes != null) { // Call ProcessMethod first, in a threaded environment it will // allow more threads to work slightly sooner mAsmblr.ProcessMethod(aMethodUID, xOpCodes); foreach (var xOpCode in xOpCodes) { //InstructionCount++; if (xOpCode is ILOpCodes.OpMethod) { QueueMethod(((ILOpCodes.OpMethod)xOpCode).Value); } else if (xOpCode is ILOpCodes.OpType) { QueueType(((ILOpCodes.OpType)xOpCode).Value); } } } } protected void QueueMethod(MethodBase aMethod) { if (!mMethodsSet.Contains(aMethod)) { mMethodsSet.Add(aMethod); mMethods.Add(aMethod); //TODO: Might still need this one, see after we get assembly output again //QueueType(aMethod.DeclaringType); //var xMethodInfo = aMethod as MethodInfo; //if (xMethodInfo != null) { // QueueType(xMethodInfo.ReturnType); //} //foreach (var xParam in aMethod.GetParameters()) { // QueueType(xParam.ParameterType); //} } } //protected void QueueStaticField(FieldInfo aFieldInfo) { // if (!mFieldsSet.Contains(aFieldInfo)) { // if (!aFieldInfo.IsStatic) { // throw new Exception("Cannot queue instance fields!"); // } // mFieldsSet.Add(aFieldInfo); // QueueType(aFieldInfo.DeclaringType); // QueueType(aFieldInfo.FieldType); // } //} protected void QueueType(Type aType) { if (!mTypesSet.Contains(aType)) { mTypesSet.Add(aType); if (aType.BaseType != null) { QueueType(aType.BaseType); } // queue static constructor foreach (var xCctor in aType.GetConstructors(BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public)) { if (xCctor.DeclaringType == aType) { QueueMethod(xCctor); } } } } public int MethodCount { get { return mMethods.Count; } } } }