using System;
using System.Linq;
using System.Threading.Tasks;
using Native = System.UInt32;
namespace Cosmos.Core.Memory
{
///
/// HeapMedium class. Used to alloc and free medium memory blocks on the heap.
///
unsafe static public class HeapMedium
{
///
/// Number of prefix bytes for the heap.
///
public const Native PrefixBytes = 4 * sizeof(Native);
// TODO Adjust when page size changes from 4k to 2/4mb
// Also adjust according to heap stats and final adjustments to small heap. ie the -1024 should be at least size of
// max small heap else it will never get used;
// HeapMedium may be of limited use with 4k pages depending on the final sizes of the small heap.
///
/// Max item size in a page.
///
public const Native MaxItemSize = RAT.PageSize - 1024;
///
/// Init HeapMedium instance.
///
/// Empty function
static public void Init()
{
}
///
/// Alloc memory block, of a given size.
///
/// A size of block to alloc, in bytes.
/// Byte pointer to the start of the block.
static public byte* Alloc(Native aSize)
{
return HeapLarge.Alloc(aSize);
}
///
/// Free block.
///
/// A pointer to the block.
/// Thrown if page type is not found.
static public void Free(void* aPtr)
{
HeapLarge.Free(aPtr);
}
}
}