using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ReflectionToEcmaCil
{
public class ILStreamPositionReader
{
private static readonly byte[] InstructionLengthsLow;
private static readonly byte[] InstructionLengthsHigh;
static ILStreamPositionReader()
{
#region init InstructionLengthsLow
InstructionLengthsLow = new byte[256]{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
4, 8, 4, 8, 0, 0, 0, 4, 4, 4, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4,
4, 4, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 4, 4, 4, 4,
4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#endregion
#region init InstructionLengthsHigh
InstructionLengthsHigh = new byte[256]{
0, 0, 0, 0, 0, 0, 4, 4, 0, 2, 2, 2, 2, 2, 2, 0,
0, 0, 1, 0, 0, 4, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
#endregion
}
///
/// .Key contains stream index, .Value contains instruction (logical) index
///
public static IEnumerable> GetIndexes(byte[] stream)
{
int xCurrentIndex = 0;
int xCurrentPosition = 0;
yield return new KeyValuePair(0, 0);
while (xCurrentPosition < stream.Length)
{
var xOp = stream[xCurrentPosition];
if (xOp == 0xFE)
{
xCurrentPosition++;
xOp = stream[xCurrentPosition];
xCurrentPosition += InstructionLengthsHigh[xOp];
}
else
{
xCurrentPosition += InstructionLengthsLow[xOp];
}
xCurrentPosition++;
xCurrentIndex++;
yield return new KeyValuePair(xCurrentPosition, xCurrentIndex);
}
}
}
}