using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; namespace Cosmos.VS.Windows { public class DebuggerChannelUC: UserControl { public CosmosWindowsPackage Package { get; set; } protected virtual void HandleChannelMessage(byte aChannel, byte aCommand, byte[] aData) { } public virtual void HandleChannelMessage(ushort aChannelAndCommand, byte[] aData) { HandleChannelMessage((byte)(aChannelAndCommand >> 8), (byte)(aChannelAndCommand & 0xFF), aData); } } }