using System.Collections.Generic; using Microsoft.VisualStudio.Debugger.Interop; namespace Cosmos.VS.DebugEngine.AD7.Impl { public class DebugLocalInfo { public bool IsLocal { get; set; } public bool IsReference { get; set; } public string Type { get; set; } public string Name { get; set; } public int Offset { get; set; } public uint Pointer { get; set; } public int Index { get; set; } private List m_children = new List(); public List Children { get { return m_children; } set { m_children = value; } } } }