using System; using Cosmos.Assembler.x86.SSE; using XSharp.Compiler; using static XSharp.Compiler.XSRegisters; using CPUx86 = Cosmos.Assembler.x86; using Label = Cosmos.Assembler.Label; namespace Cosmos.IL2CPU.X86.IL { [Cosmos.IL2CPU.OpCode( ILOpCode.Code.Div )] public class Div : ILOp { public Div( Cosmos.Assembler.Assembler aAsmblr ) : base( aAsmblr ) { } public override void Execute( MethodInfo aMethod, ILOpCode aOpCode ) { var xStackItem = aOpCode.StackPopTypes[0]; var xStackItemSize = SizeOfType(xStackItem); var xStackItem2 = aOpCode.StackPopTypes[0]; var xStackItem2Size = SizeOfType(xStackItem2); if (xStackItemSize == 8) { // there seem to be an error in MS documentation, there is pushed an int32, but IL shows else if (xStackItem2Size != 8) { throw new Exception("Cosmos.IL2CPU.x86->IL->Div.cs->Error: Expected a size of 8 for Div!"); } if (TypeIsFloat(xStackItem)) { XS.SSE2.MoveSD(XMM0, ESP, sourceIsIndirect: true); XS.Add(ESP, 8); XS.SSE2.MoveSD(XMM1, ESP, sourceIsIndirect: true); XS.SSE2.DivSD(XMM1, XMM0); XS.SSE2.MoveSD(ESP, XMM1, destinationIsIndirect: true); } else { string BaseLabel = GetLabel(aMethod, aOpCode) + "."; string LabelShiftRight = BaseLabel + "ShiftRightLoop"; string LabelNoLoop = BaseLabel + "NoLoop"; string LabelEnd = BaseLabel + "End"; // divisor //low XS.Set(ESI, ESP, sourceIsIndirect: true); //high XS.Set(EDI, ESP, sourceDisplacement: 4); // pop both 8 byte values XS.Add(ESP, 8); //dividend // low XS.Set(EAX, ESP, sourceIsIndirect: true); //high XS.Set(EDX, ESP, sourceDisplacement: 4); XS.Add(ESP, 8); // set flags XS.Or(EDI, EDI); // if high dword of divisor is already zero, we dont need the loop XS.Jump(CPUx86.ConditionalTestEnum.Zero, LabelNoLoop); // set ecx to zero for counting the shift operations XS.Xor(ECX, ECX); XS.Label(LabelShiftRight); // shift divisor 1 bit right XS.ShiftRightDouble(ESI, EDI, 1); XS.ShiftRight(EDI, 1); // increment shift counter XS.Increment(ECX); // set flags XS.Or(EDI, EDI); // loop while high dword of divisor till it is zero XS.Jump(CPUx86.ConditionalTestEnum.NotZero, LabelShiftRight); // shift the divident now in one step // shift divident CL bits right XS.ShiftRightDouble(EAX, EDX, CL); XS.ShiftRight(EDX, CL); // so we shifted both, so we have near the same relation as original values // divide this XS.IntegerDivide(ESI); // sign extend XS.SignExtendAX(RegisterSize.Int32); // save result to stack XS.Push(EDX); XS.Push(EAX); //TODO: implement proper derivation correction and overflow detection XS.Jump(LabelEnd); XS.Label(LabelNoLoop); //save high dividend XS.Set(ECX, EAX); XS.Set(EAX, EDX); // extend that sign is in edx XS.SignExtendAX(RegisterSize.Int32); // divide high part XS.IntegerDivide(ESI); // save high result XS.Push(EAX); XS.Set(EAX, ECX); // divide low part XS.Divide(ESI); // save low result XS.Push(EAX); XS.Label(LabelEnd); } } else { if (TypeIsFloat(xStackItem)) { XS.SSE.MoveSS(XMM0, ESP, sourceIsIndirect: true); XS.Add(XSRegisters.ESP, 4); XS.SSE.MoveSS(XMM1, ESP, sourceIsIndirect: true); XS.SSE.DivSS(XMM1, XMM0); XS.SSE.MoveSS(ESP, XMM1, destinationIsIndirect: true); } else { XS.Pop(XSRegisters.ECX); XS.Pop(XSRegisters.EAX); XS.SignExtendAX(RegisterSize.Int32); XS.IntegerDivide(XSRegisters.ECX); XS.Push(XSRegisters.EAX); } } } } }