using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace Cosmos.Kernel
{
public abstract class AddressSpace
{
public UInt32 Offset;
public UInt32 Size;
public AddressSpace( UInt32 offset, UInt32 size )
{
Offset = offset;
Size = size;
}
///
/// Reads 8 bits from a given offset if it within the valid range
///
/// The offset to read from
/// 8 bits of data read
public abstract byte Read8( UInt32 offset );
///
/// Reads 16 bits from a given offset if it within the valid range
///
/// The offset to read from
/// 16 bits of data read
public abstract UInt16 Read16( UInt32 offset );
///
/// Reads 32 bits from a given offset if it within the valid range
///
/// The offset to read from
/// 32 bits of data read
public abstract UInt32 Read32( UInt32 offset );
///
/// Reads 64 bits from a given offset if it within the valid range
///
/// The offset to read from
/// 32 bits of data read
public abstract UInt64 Read64( UInt32 offset );
///
/// Reads 8 bits from a given offset. The offset is not checked. Use with caution
///
/// The offset to read from
/// 8 bits of data read
public abstract byte Read8Unchecked( UInt32 offset );
///
/// Reads 16 bits from a given offset. The offset is not checked. Use with caution
///
/// The offset to read from
/// 16 bits of data read
public abstract UInt16 Read16Unchecked( UInt32 offset );
///
/// Reads 32 bits from a given offset. The offset is not checked. Use with caution
///
/// The offset to read from
/// 32 bits of data read
public abstract UInt32 Read32Unchecked( UInt32 offset );
///
/// Reads 64 bits from a given offset. The offset is not checked. Use with caution
///
/// The offset to read from
/// 64 bits of data read
public abstract UInt64 Read64Unchecked( UInt32 offset );
///
/// Writes 8 bits from a given offset if it is within the valid range.
///
/// The offset to write to
/// The data to write
public abstract void Write8( UInt32 offset, byte value );
///
/// Writes 16 bits from a given offset if it is within the valid range.
///
/// The offset to write to
/// The data to write
public abstract void Write16( UInt32 offset, UInt16 value );
///
/// Writes 32 bits from a given offset if it is within the valid range.
///
/// The offset to write to
/// The data to write
public abstract void Write32( UInt32 offset, UInt32 value );
///
/// Writes 64 bits from a given offset if it is within the valid range.
///
/// The offset to write to
/// The data to write
public abstract void Write64( UInt32 offset, UInt64 value );
///
/// Writes 8 bits from a given offset. The offset is not checked. Use with caution.
///
/// The offset to write to
/// The data to write
public abstract void Write8Unchecked( UInt32 offset, byte value );
///
/// Writes 16 bits from a given offset. The offset is not checked. Use with caution.
///
/// The offset to write to
/// The data to write
public abstract void Write16Unchecked( UInt32 offset, UInt16 value );
///
/// Writes 32 bits from a given offset. The offset is not checked. Use with caution.
///
/// The offset to write to
/// The data to write
public abstract void Write32Unchecked( UInt32 offset, UInt32 value );
///
/// Writes 64 bits from a given offset. The offset is not checked. Use with caution.
///
/// The offset to write to
/// The data to write
public abstract void Write64Unchecked( UInt32 offset, UInt64 value );
}
}