using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Cosmos.Core;
namespace Cosmos.Core.IOGroup {
///
/// IOGroup text screen.
///
public class TextScreen : IOGroup {
///
/// Memory.
///
public readonly MemoryBlock Memory = new MemoryBlock(0xB8000, 80 * 25 * 2);
// These should probably move to a VGA class later, or this class should be remade into a VGA class
///
/// Misc. output.
///
public readonly IOPort MiscOutput = new IOPort(0x03C2);
///
/// First IOPort index.
///
public readonly IOPort Idx1 = new IOPort(0x03C4);
///
/// First IOPort data.
///
public readonly IOPort Data1 = new IOPort(0x03C5);
///
/// Second IOPort index.
///
public readonly IOPort Idx2 = new IOPort(0x03CE);
///
/// Second IOPort data.
///
public readonly IOPort Data2 = new IOPort(0x03CF);
///
/// Third IOPort index.
///
public readonly IOPort Idx3 = new IOPort(0x03D4);
///
/// Third IOPort data.
///
public readonly IOPort Data3 = new IOPort(0x03D5);
}
}