namespace Cosmos.Kernel.LogTail.Handlers { partial class HeapLogHandler { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.lblTotalUsage = new System.Windows.Forms.Label(); this.lblValue = new System.Windows.Forms.Label(); this.lblAvailMemory = new System.Windows.Forms.Label(); this.lblAvailValue = new System.Windows.Forms.Label(); this.SuspendLayout(); // // lblTotalUsage // this.lblTotalUsage.AutoSize = true; this.lblTotalUsage.Location = new System.Drawing.Point(16, 36); this.lblTotalUsage.Name = "lblTotalUsage"; this.lblTotalUsage.Size = new System.Drawing.Size(95, 13); this.lblTotalUsage.TabIndex = 0; this.lblTotalUsage.Text = "Total heap Usage:"; // // lblValue // this.lblValue.Location = new System.Drawing.Point(117, 36); this.lblValue.Name = "lblValue"; this.lblValue.Size = new System.Drawing.Size(75, 13); this.lblValue.TabIndex = 1; this.lblValue.TextAlign = System.Drawing.ContentAlignment.TopRight; // // lblAvailMemory // this.lblAvailMemory.AutoSize = true; this.lblAvailMemory.Location = new System.Drawing.Point(16, 12); this.lblAvailMemory.Name = "lblAvailMemory"; this.lblAvailMemory.Size = new System.Drawing.Size(93, 13); this.lblAvailMemory.TabIndex = 2; this.lblAvailMemory.Text = "Available Memory:"; // // lblAvailValue // this.lblAvailValue.Location = new System.Drawing.Point(117, 12); this.lblAvailValue.Name = "lblAvailValue"; this.lblAvailValue.Size = new System.Drawing.Size(75, 13); this.lblAvailValue.TabIndex = 3; this.lblAvailValue.TextAlign = System.Drawing.ContentAlignment.TopRight; // // HeapLogHandler // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.lblAvailValue); this.Controls.Add(this.lblAvailMemory); this.Controls.Add(this.lblValue); this.Controls.Add(this.lblTotalUsage); this.Name = "HeapLogHandler"; this.Size = new System.Drawing.Size(315, 265); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label lblTotalUsage; private System.Windows.Forms.Label lblValue; private System.Windows.Forms.Label lblAvailMemory; private System.Windows.Forms.Label lblAvailValue; } }