using System; using System.Collections.Generic; using System.Text; namespace Cosmos.Hardware2 { public class Hardware { //Dont want non hardware members to be able to call this - but need to expose it for future hardware..... //TODO: Remove these when all old hardware is ported protected static void IOWriteByte(ushort aPort, byte aData) { } protected static byte IOReadByte(ushort aPort) { return 0; } protected static void IOWriteWord(ushort aPort, ushort aData) { } protected static ushort IOReadWord(ushort aPort) { return 0; } } }