blah38621_cp
509ab9194c
Made the stack trace for plug scanning a bit more detailed.
2012-05-11 19:56:06 +00:00
Trivalik_cp
1cd1645e1f
remove TypeInitialized
2012-03-11 19:34:16 +00:00
Trivalik_cp
7f17d4d791
handle InlineAttribute in more places -> reduces asm size
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used in InitializeArray plug
2012-02-08 19:25:28 +00:00
sschocke_cp
d1dca7ab22
Fixed alignment issues for UInt16 fields and removed my project from the Bootstrap Solution Config
2012-02-05 15:35:30 +00:00
sschocke_cp
262f0080df
Added a new Attribute called DebugStub. Has a property Off which when set to true specifies that no debugstub calls should be inserted for code in this function. NOT FOR GENERAL USE!! CAUTION: No debugging what so ever is possible on a function with this attribute applied. Useful for large loops of tested code where speed is of the essence
2012-02-03 17:32:53 +00:00
kudzu_cp
1712fdb0fe
Namespace change
2012-01-23 15:17:54 +00:00
kudzu_cp
34ee173563
2012-01-23 14:00:42 +00:00
kudzu_cp
872530ae5f
2012-01-23 13:52:50 +00:00
kudzu_cp
c81f4f2b98
Added URL to plug needed exception.
2012-01-02 19:38:20 +00:00
Cman332_cp
9270721daf
Forgot a bracket in the string implementation
2011-12-30 04:19:52 +00:00
Cman332_cp
537cf4502d
I have implemented most of the String.Concat overloads. The only ones that aren't implemented are the IEnumerable overloads
2011-12-30 03:35:23 +00:00
blah38621_cp
dcd685a90f
More from Gendarme. Cosmos.VS.Package's AssemblyVersion attribute didn't match it's AssemblyFileVersion, they now match. Sealed a few non-inherited attributes. Also made private field actually used as was intended.
2011-10-23 00:15:19 +00:00
blah38621_cp
8f1d4c09fb
Another from Gendarme, All attribute constructor arguments should be accessible via a read-only property.
2011-10-22 23:50:16 +00:00
blah38621_cp
1b922726f0
The first of a series of commits as I work my way down the list of things Gendarme found wrong. (a large amount is likely to be skipped, as gendarme found 13k potential issues.)
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This one makes sure that constructors for abstract classes are protected, not public, as the constructor can only be called by child classes.
2011-10-22 23:19:51 +00:00
blah38621_cp
bd2c82a292
The plug needed exception now also provides a trace of what method caused it to be added to the stack for processing. (Changes provided by sebdg)
2011-10-14 20:09:36 +00:00
blah38621_cp
6a36c7c3b8
Reverted the changes from my attempt to multi-thread IL2CPU.
2011-10-08 14:48:48 +00:00
blah38621_cp
606e309051
2011-10-08 01:42:17 +00:00
blah38621_cp
ad33893587
2011-10-08 00:30:08 +00:00
blah38621_cp
540ba18ddb
2011-10-08 00:28:05 +00:00
blah38621_cp
0375b13a2f
2011-10-08 00:23:20 +00:00
blah38621_cp
2f817d0bc2
2011-10-08 00:07:37 +00:00
blah38621_cp
a7b96e304d
2011-10-08 00:03:34 +00:00
blah38621_cp
b1f7c58a6b
Made IL2CPU's scanning multi-threaded, as well as it's plug scanning. Also made the exceptions that a few instructions throw much easier to locate which file they are being thrown from.
2011-10-07 23:42:19 +00:00
Trivalik_cp
c54cb3bdd2
remove unneeded decimal part in float/double ToString() for example 0.0 -> 0 ; 3.0 -> 3
2011-10-06 19:57:10 +00:00
blah38621_cp
aee4bdbbb1
Got my optimizer working. It's currently only enabled if you have the debug level set to none. Also added a plug for System.Random that doesn't depend on the current tick count.
2011-09-17 17:37:36 +00:00
Trivalik_cp
f599c0726b
fix all signed indirect pushes ( Ldind_Ix, Ldind_Ux)
2011-09-15 19:13:40 +00:00
blah38621_cp
c680d7d95f
Implemented one of the things in the System.Number plug, which allows sbyte's to be converted to a string now. Also made a few changes to my optimizer, but still have it disabled, as it refuses to go past the bootloader with it enabled.
2011-09-13 23:42:07 +00:00
blah38621_cp
92dcac4a51
Made a few improvements to the speed of the ILScanner, including caching the resolved plugs.
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Added the possibility for an optimization step in the IL2CPU MSBuild task. Currently commented out, but should work fine with a few modifications to the optimizer.
Moved classes that are dependent on Cosmos from the Orvid.Graphics, into the Orvid.Graphics.Cosmos assembly.
Re-factored the font mechanism, added partially working .fnt Font support.
Added a Rectangle class, and a Vec2d class, which is the same as Vec2, except with doubles for the X and Y values.
Made a small aesthetic improvement to the output of the File2ByteArray Converter.
2011-09-03 21:05:46 +00:00
kudzu_cp
4d51935cc9
Backed out label changes. They use . again. The # change caused too many issues.
2011-07-20 02:39:36 +00:00
kudzu_cp
32e5c353fb
Labels use # instead of ., hopefully GDB will like them better.
2011-07-19 23:32:55 +00:00
kudzu_cp
95691d9c29
2011-07-18 14:48:14 +00:00
kudzu_cp
951e5859fc
2011-07-18 04:43:07 +00:00
kudzu_cp
24ca990ae1
Asm labelling for stepping.
2011-07-16 20:19:57 +00:00
kudzu_cp
c68c0104d5
2011-07-16 16:38:26 +00:00
kudzu_cp
4c8740d57b
CPDB changes.
2011-07-16 04:10:10 +00:00
kudzu_cp
e025f29841
2011-07-14 14:57:39 +00:00
kudzu_cp
178a91974d
Changes to IL op comment emissions in .asm file.
2011-07-10 02:39:21 +00:00
Trivalik_cp
28321c8e50
add add_ovf, add_ovf_un, overflow throws an exception which currently is not working, but message on console is working
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add JECXE,JECXE ( not used yet )
2011-06-25 20:58:56 +00:00
Trivalik_cp
b1f09d2f16
comment out ToString for StringBuilder, there is no need for plug anymore
2011-06-16 21:23:16 +00:00
blah38621_cp
20ef289111
Added an Inline attribute, which when used on a method in a plug, processes that method as an Assembler. See the IOPortImpl.cs file for an example of this new capability. The old method of using Assemblers is still supported. Also added an IOGroup for the mouse.
2011-06-11 01:57:27 +00:00
Trivalik_cp
1a549f6403
add possiblity to plug function that use internal class as argument, use:
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public static bool nativeInitCultureData([Plugs.FieldType(Name = "System.Globalization.CultureData")] ref int cultureData)
2011-06-08 20:37:29 +00:00
Trivalik_cp
e47ea4ac04
check for wrong method for forwardmethod, example: now is the Console.WriteLine(Double) method not plugged, so the method would call Console.WriteLine(object), because System.Console has a Double method, but we could not find them, for calling such a object is Boxing IL needed but not there
2011-05-26 19:11:04 +00:00
sschocke_cp
5cab60903e
Working Float.ToString() and Double.ToString()
2011-04-07 20:28:56 +00:00
Trivalik_cp
a9cb455304
fix ceq, cgt, cgt_un, clt, clt_un for 64 bit integer and float, changes back uint64impl compare
2011-04-06 19:31:51 +00:00
sschocke_cp
e66f126add
Changed GetNumberString for 64-bit integers to check for value != 0 instead of >0 because greater than operator is broken for UInt64... UInt64/Int64 .ToString now working correctly
2011-03-26 07:49:45 +00:00
kudzu_cp
5f0a735e37
Strings are now stored in memory comparable to how it works in .net (and probably mono)
2011-03-17 15:04:24 +00:00
mterwoord_cp
85240d72a7
2011-03-06 16:15:49 +00:00
kudzu_cp
21d6c9ceac
2011-03-03 14:34:55 +00:00
kudzu_cp
1edb546842
2011-02-24 14:50:10 +00:00
Trivalik_cp
7f84d28d69
add DOTNETCOMPABILE define condition,
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change StackContents to uint,
able to use now mnemoric with 3 operands,
shl IL near 64 bit (unknown error),
add asm line to nasm error
2011-02-22 17:03:42 +00:00