blah38621_cp
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8f56abe4b0
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Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system.
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2011-06-23 19:27:52 +00:00 |
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blah38621_cp
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97e20f3a8f
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TTF to OPFF converter in under 200 lines? Preposterous, but true.
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2011-06-23 01:22:44 +00:00 |
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blah38621_cp
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a0ac071b2f
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Committing my folder which should now work. If it doesn't then there's a problem on my end.
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2011-06-16 18:21:22 +00:00 |
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blah38621_cp
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faaeeb0b95
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Woops, forgot to remove the OButton.cs file. Orvid.Graphics now builds.
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2011-06-14 18:25:14 +00:00 |
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blah38621_cp
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b24479cec9
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Fixed the issue of Orvid.Graphics not building. Please note, you must add a reference to Orvid.Graphics in both your kernel, and your .cosmos project.
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2011-06-14 18:23:52 +00:00 |
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blah38621_cp
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6b2114bba6
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Fixed multiple bugs in Orvid.Graphics. Polygons, Triangles, and Flood Fill now work. I'm still trying to figure out the issue with the circle drawing, and Elipse drawing is going haywire. I have also commented out things that don't work, except for the circles, which I left.
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2011-06-14 02:12:01 +00:00 |
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blah38621_cp
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3a35e9070e
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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