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https://github.com/danbulant/Cosmos
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X#
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1 changed files with 34 additions and 15 deletions
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@ -5,38 +5,57 @@ using System.Text;
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namespace Cosmos.Compiler.XSharp {
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public class TokenPatterns {
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protected Dictionary<TokenPattern, string> mList = new Dictionary<TokenPattern, string>();
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protected Dictionary<TokenPattern, Func<string>> mList = new Dictionary<TokenPattern, Func<string>>();
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public TokenPatterns() {
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Add(new TokenType[] { TokenType.LiteralAsm }, "new LiteralAssemblerCode(\"{0}\");");
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Add(new TokenType[] { TokenType.Comment }, "new Comment(\"{0}\");");
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Add(new TokenType[] { TokenType.LiteralAsm }, delegate() {
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return "new LiteralAssemblerCode(\"{0}\");";
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});
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Add(new TokenType[] { TokenType.Comment }, delegate() {
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return "new Comment(\"{0}\");";
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});
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Add("REG = 123", "new Mov{{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};");
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Add("REG = REG", "new Mov{{ DestinationReg = RegistersEnum.{0}, SourceReg = RegistersEnum.{2} }};");
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Add("REG = REG[0]", "//new ;");
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Add("REG = 123", delegate() {
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return "new Mov{{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};";
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});
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Add("REG = REG", delegate() {
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return "new Mov{{ DestinationReg = RegistersEnum.{0}, SourceReg = RegistersEnum.{2} }};";
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});
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Add("REG = REG[0]", delegate() {
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return "//new ;";
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});
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Add("ABC = REG", "//new ;");
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Add("ABC = REG", delegate() {
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return "//new ;";
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});
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// TODO: Allow asm to optimize these to Inc/Dec
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Add("REG + 1", "new Add {{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};");
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Add("REG - 1", "new Sub {{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};");
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Add("REG + 1", delegate() {
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return "new Add {{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};";
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});
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Add("REG - 1", delegate() {
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return "new Sub {{ DestinationReg = RegistersEnum.{0}, SourceValue = {2} }};";
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});
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Add(new TokenType[] { TokenType.OpCode }, "//new ;");
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Add(new TokenType[] { TokenType.OpCode }, delegate() {
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return "//new ;";
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});
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}
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public string GetCode(TokenType[] aPattern) {
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string xResult;
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if (!mList.TryGetValue(new TokenPattern(aPattern), out xResult)) {
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Func<string> xAction;
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if (!mList.TryGetValue(new TokenPattern(aPattern), out xAction)) {
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throw new Exception("Token pattern not found.");
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}
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return xResult;
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return xAction();
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}
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public void Add(string aPattern, string aCode) {
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public void Add(string aPattern, Func<string> aCode) {
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mList.Add(new TokenPattern(aPattern), aCode);
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}
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public void Add(TokenType[] aPattern, string aCode) {
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public void Add(TokenType[] aPattern, Func<string> aCode) {
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mList.Add(new TokenPattern(aPattern), aCode);
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}
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}
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