diff --git a/source2/Tools/File2ByteArray Converter/File2ByteArray Converter.csproj b/source2/Tools/File2ByteArray Converter/File2ByteArray Converter.csproj
new file mode 100644
index 000000000..d1bda8e3a
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/File2ByteArray Converter.csproj
@@ -0,0 +1,71 @@
+
+
+
+ Debug
+ x86
+ 8.0.30703
+ 2.0
+ {9C96A7B5-19E5-4923-9569-DB9454E69C82}
+ WinExe
+ Properties
+ File2ByteArray_Converter
+ File2ByteArray Converter
+ v4.0
+ Client
+ 512
+
+
+ x86
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ x86
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ Form1.cs
+
+
+
+
+
+
+ Form1.cs
+
+
+
+
+
\ No newline at end of file
diff --git a/source2/Tools/File2ByteArray Converter/Form1.Designer.cs b/source2/Tools/File2ByteArray Converter/Form1.Designer.cs
new file mode 100644
index 000000000..7bb24d86d
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/Form1.Designer.cs
@@ -0,0 +1,115 @@
+namespace File2ByteArray_Converter
+{
+ partial class Form1
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.textBox1 = new System.Windows.Forms.TextBox();
+ this.textBox2 = new System.Windows.Forms.TextBox();
+ this.button1 = new System.Windows.Forms.Button();
+ this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
+ this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
+ this.tableLayoutPanel1.SuspendLayout();
+ this.SuspendLayout();
+ //
+ // textBox1
+ //
+ this.tableLayoutPanel1.SetColumnSpan(this.textBox1, 2);
+ this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.textBox1.Location = new System.Drawing.Point(3, 28);
+ this.textBox1.Multiline = true;
+ this.textBox1.Name = "textBox1";
+ this.textBox1.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
+ this.textBox1.Size = new System.Drawing.Size(573, 447);
+ this.textBox1.TabIndex = 0;
+ //
+ // textBox2
+ //
+ this.textBox2.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.textBox2.Location = new System.Drawing.Point(3, 3);
+ this.textBox2.Name = "textBox2";
+ this.textBox2.Size = new System.Drawing.Size(493, 20);
+ this.textBox2.TabIndex = 1;
+ //
+ // button1
+ //
+ this.button1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.button1.Location = new System.Drawing.Point(499, 0);
+ this.button1.Margin = new System.Windows.Forms.Padding(0);
+ this.button1.Name = "button1";
+ this.button1.Size = new System.Drawing.Size(80, 25);
+ this.button1.TabIndex = 2;
+ this.button1.Text = "Browse";
+ this.button1.UseVisualStyleBackColor = true;
+ this.button1.Click += new System.EventHandler(this.button1_Click);
+ //
+ // tableLayoutPanel1
+ //
+ this.tableLayoutPanel1.ColumnCount = 2;
+ this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
+ this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 80F));
+ this.tableLayoutPanel1.Controls.Add(this.textBox2, 0, 0);
+ this.tableLayoutPanel1.Controls.Add(this.button1, 1, 0);
+ this.tableLayoutPanel1.Controls.Add(this.textBox1, 0, 1);
+ this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
+ this.tableLayoutPanel1.Name = "tableLayoutPanel1";
+ this.tableLayoutPanel1.RowCount = 2;
+ this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 25F));
+ this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
+ this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 20F));
+ this.tableLayoutPanel1.Size = new System.Drawing.Size(579, 478);
+ this.tableLayoutPanel1.TabIndex = 3;
+ //
+ // openFileDialog1
+ //
+ this.openFileDialog1.Filter = "All Files (*.*)|*.*";
+ //
+ // Form1
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(579, 478);
+ this.Controls.Add(this.tableLayoutPanel1);
+ this.Name = "Form1";
+ this.Text = "File to Byte Array Converter";
+ this.tableLayoutPanel1.ResumeLayout(false);
+ this.tableLayoutPanel1.PerformLayout();
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.TextBox textBox1;
+ private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
+ private System.Windows.Forms.TextBox textBox2;
+ private System.Windows.Forms.Button button1;
+ private System.Windows.Forms.OpenFileDialog openFileDialog1;
+ }
+}
+
diff --git a/source2/Tools/File2ByteArray Converter/Form1.cs b/source2/Tools/File2ByteArray Converter/Form1.cs
new file mode 100644
index 000000000..decd9fa8a
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/Form1.cs
@@ -0,0 +1,123 @@
+using System;
+using System.Windows.Forms;
+using System.IO;
+
+namespace File2ByteArray_Converter
+{
+ public partial class Form1 : Form
+ {
+ public Form1()
+ {
+ InitializeComponent();
+ }
+
+ private void button1_Click(object sender, EventArgs e)
+ {
+ if (openFileDialog1.ShowDialog() == System.Windows.Forms.DialogResult.OK)
+ {
+ textBox2.Text = openFileDialog1.FileName;
+ FileStream strm = new FileStream(openFileDialog1.FileName, FileMode.Open);
+ StreamWriter strw = new StreamWriter(openFileDialog1.FileName + ".ByteArray.txt");
+ textBox1.Text = "";
+ strw.Write("byte[] " + Path.GetFileName(openFileDialog1.FileName).Replace('.', '_') + " = new byte[] \r\n{\r\n");
+ int i = 0;
+ bool first = true;
+ for (int loc = 0; loc < strm.Length; loc++)
+ {
+ string byt = ConvertToHex((uint)strm.ReadByte());
+ if (i >= 8)
+ {
+ i = 0;
+ strw.Flush();
+ byt = ", \r\n" + byt;
+ }
+ else
+ {
+ if (!first)
+ {
+ byt = ", " + byt;
+ }
+ }
+ strw.Write(byt);
+ first = false;
+ i++;
+ }
+ strw.Write("\r\n};");
+ strw.Flush();
+ strw.Close();
+ strw.Dispose();
+ strm.Flush();
+ strm.Close();
+ strm.Dispose();
+ StreamReader strdr = new StreamReader(openFileDialog1.FileName + ".ByteArray.txt");
+ textBox1.Text = strdr.ReadToEnd();
+ strdr.Close();
+ strdr.Dispose();
+ MessageBox.Show("Conversion Complete!");
+ }
+ }
+
+ private static string ConvertToHex(UInt32 num)
+ {
+ string xHex = string.Empty;
+
+ if (num == 0)
+ {
+ xHex = "0";
+ }
+ else
+ {
+ while (num != 0)
+ {
+ //Note; char is converted to string because Cosmos crashes when adding char and string. Frode, 7.june.
+ //TODO: Is this still true? I think Cosmos can handle char + string just fine now.
+ xHex = SingleDigitToHex((byte)(num & 0xf)) + xHex;
+ num = num >> 4;
+ }
+ }
+
+ return "0x" + xHex;
+ }
+
+ private static string SingleDigitToHex(byte d)
+ {
+ switch (d)
+ {
+ case 0:
+ return "0";
+ case 1:
+ return "1";
+ case 2:
+ return "2";
+ case 3:
+ return "3";
+ case 4:
+ return "4";
+ case 5:
+ return "5";
+ case 6:
+ return "6";
+ case 7:
+ return "7";
+ case 8:
+ return "8";
+ case 9:
+ return "9";
+ case 10:
+ return "A";
+ case 11:
+ return "B";
+ case 12:
+ return "C";
+ case 13:
+ return "D";
+ case 14:
+ return "E";
+ case 15:
+ return "F";
+ }
+ return " ";
+
+ }
+ }
+}
diff --git a/source2/Tools/File2ByteArray Converter/Form1.resx b/source2/Tools/File2ByteArray Converter/Form1.resx
new file mode 100644
index 000000000..788180329
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/Form1.resx
@@ -0,0 +1,126 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
+ 25
+
+
\ No newline at end of file
diff --git a/source2/Tools/File2ByteArray Converter/Program.cs b/source2/Tools/File2ByteArray Converter/Program.cs
new file mode 100644
index 000000000..137dae3de
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/Program.cs
@@ -0,0 +1,21 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Windows.Forms;
+
+namespace File2ByteArray_Converter
+{
+ static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Form1());
+ }
+ }
+}
diff --git a/source2/Tools/File2ByteArray Converter/Properties/AssemblyInfo.cs b/source2/Tools/File2ByteArray Converter/Properties/AssemblyInfo.cs
new file mode 100644
index 000000000..9c151170d
--- /dev/null
+++ b/source2/Tools/File2ByteArray Converter/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("File2ByteArray Converter")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Orvid Corp.")]
+[assembly: AssemblyProduct("File2ByteArray Converter")]
+[assembly: AssemblyCopyright("Copyright © Orvid Corp. 2011")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ba3e5997-d93b-4c25-97ef-7d50fd073152")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]