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https://github.com/danbulant/Cosmos
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TCP work
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parent
f3c3aeb1d3
commit
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2 changed files with 19 additions and 19 deletions
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@ -119,15 +119,13 @@ namespace Cosmos.System.Network.IPv4.TCP
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/// </summary>
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/// <param name="dest">Destination address.</param>
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/// <param name="destPort">Destination port.</param>
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public void Connect(Address dest, int destPort, int timeout = 5000)
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public bool Connect(Address dest, int destPort, int timeout = 5000)
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{
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destination = dest;
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destinationPort = destPort;
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source = IPConfig.FindNetwork(dest);
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global::System.Console.WriteLine(source.ToString());
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byte[] options = new byte[]
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{
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0x02, 0x04, 0x05, 0xB4, 0x01, 0x03, 0x03, 0x08, 0x01, 0x01, 0x04, 0x02
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@ -138,15 +136,15 @@ namespace Cosmos.System.Network.IPv4.TCP
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ulong sequencenumber = (ulong)((rnd.Next(0, Int32.MaxValue)) << 32) | (ulong)(rnd.Next(0, Int32.MaxValue));
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// Flags=0x02 -> Syn
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var packet = new TCPPacket(source, dest, (ushort)localPort, (ushort)destPort, sequencenumber, 0, (ushort)(20 + options.Length), 0x02, 0xFAF0, 0, (ushort)options.Length, options);
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var packet = new TCPPacket(source, destination, (ushort)localPort, (ushort)destPort, sequencenumber, 0, (ushort)(20 + options.Length), 0x02, 0xFAF0, 0, (ushort)options.Length, options);
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OutgoingBuffer.AddPacket(packet);
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NetworkStack.Update();
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WaitForConnectionResponse(timeout);
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return WaitForConnectionResponse(timeout);
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}
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private void WaitForConnectionResponse(int timeout)
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private bool WaitForConnectionResponse(int timeout)
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{
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int second = 0;
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int _deltaT = 0;
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@ -155,7 +153,7 @@ namespace Cosmos.System.Network.IPv4.TCP
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{
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if (second > (timeout / 1000))
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{
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return;
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return false;
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}
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if (_deltaT != RTC.Second)
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{
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@ -164,24 +162,30 @@ namespace Cosmos.System.Network.IPv4.TCP
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}
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}
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var packet = new TCPPacket(rxBuffer.Dequeue().RawData);
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var packet = rxBuffer.Dequeue();
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if (packet.Flags == 0x12) // SYN/ACK
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{
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SendAck(packet);
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Global.mDebugger.Send("TCP Connection established!");
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Connected = true;
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return true;
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}
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else
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{
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return false;
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}
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}
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private void SendAck(TCPPacket responsepacket)
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{
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var packet = new TCPPacket(source, destination, (ushort)localPort, (ushort)localPort, responsepacket.AckNumber, responsepacket.SequenceNumber + 1, 20, 0x10, 0xFAF0, 0, 0);
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var packet = new TCPPacket(source, destination, (ushort)localPort, (ushort)localPort, responsepacket.AckNumber, responsepacket.SequenceNumber + 1, 20, 0x10, 0xFAF0, 0);
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OutgoingBuffer.AddPacket(packet);
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NetworkStack.Update();
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Global.mDebugger.Send("TCP Connection established!");
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Connected = true;
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}
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/// <summary>
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@ -226,29 +226,25 @@ namespace Cosmos.System.Network.IPv4.TCP
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/// <returns>byte array value.</returns>
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internal byte[] MakeHeader()
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{
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/* Pseudo Header */
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byte[] header = new byte[12 + (RawData.Length - DataOffset)];
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/* Pseudo Header */
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//Addresses
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for (int b = 0; b < 4; b++)
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{
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header[0 + b] = SourceIP.address[b];
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header[4 + b] = DestinationIP.address[b];
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}
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//Reserved
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header[8] = 0x00;
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//Protocol (TCP)
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header[9] = 0x06;
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ushort tcplen = (ushort)(RawData.Length - DataOffset);
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//TCP Length
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header[10] = (byte)((tcplen >> 8) & 0xFF);
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header[11] = (byte)((tcplen >> 0) & 0xFF);
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/** TCP Packet **/
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/* TCP Packet */
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for (int i = 0; i < RawData.Length - DataOffset; i++)
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{
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header[12 + i] = RawData[DataOffset + i];
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