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https://github.com/danbulant/Cosmos
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Second breakpoint bug fixed.
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6f7e16fb55
commit
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2 changed files with 11 additions and 6 deletions
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@ -410,13 +410,13 @@ namespace Cosmos.Debug.Common {
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}
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protected void PacketTracePoint(byte[] aPacket) {
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// Seems to need to be ebfore CmdTrace call - have to dig why by moving it breaks things
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// Moving it after the cmd causes a lockup.. not sure why... need to check
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WaitForMessage();
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CmdTrace(mCurrentMsgType, GetUInt32(aPacket, 0));
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}
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protected void PacketText(byte[] aPacket) {
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// Seems to need to be ebfore CmdTrace call - have to dig why by moving it breaks things
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// Moving it after the cmd causes a lockup.. not sure why... need to check
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WaitForMessage();
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CmdText(ASCIIEncoding.ASCII.GetString(aPacket));
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}
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@ -55,17 +55,22 @@ namespace Cosmos.Debug.Common {
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base.Dispose();
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}
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protected Action<byte[]> mCompleted; // Action to call after size received
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protected Action<byte[]> mCompletedAfterSize; // Action to call after size received
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protected void SizePacket(byte[] aPacket) {
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int xSize = aPacket[0] + (aPacket[1] << 8);
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Next(xSize, mCompleted);
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Next(xSize, mCompletedAfterSize);
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}
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protected override void Next(int aPacketSize, Action<byte[]> aCompleted) {
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var xIncoming = new Incoming();
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if (aPacketSize == -1) {
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if (aPacketSize == 0) {
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// Can occur with variable size packets for exampmle.
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// Dont call read, becuase that will close the stream.
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// So we just call the Completed directly
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aCompleted(new byte[0]);
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} else if (aPacketSize == -1) {
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// Variable size packet, split into two reads
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mCompleted = aCompleted;
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mCompletedAfterSize = aCompleted;
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aPacketSize = 2;
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xIncoming.Completed = SizePacket;
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} else {
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