Add new PlugMethodAttributes:

*RequiresPlug - Indicates that method requires a plug, and  throws a compiler exception if none exists.

*PlugNotImplemented - Method is plugged, but throws a compiler error if plug is not implemented correctly.
This commit is contained in:
sgetaz 2015-08-13 00:41:22 +02:00
parent 1c710704fb
commit b9800b52b7
4 changed files with 1000 additions and 984 deletions

View file

@ -21,11 +21,12 @@ namespace Cosmos.Core.Plugs
//} //}
return Heap.MemAlloc(aSize); return Heap.MemAlloc(aSize);
} }
[PlugMethod(PlugNotImplemented = true)]
public static void IncRefCount(uint aObject) public static void IncRefCount(uint aObject)
{ {
// //
} }
[PlugMethod(PlugNotImplemented = true)]
public static void DecRefCount(uint aObject) public static void DecRefCount(uint aObject)
{ {
// //

View file

@ -9,7 +9,8 @@ namespace Cosmos.IL2CPU.Plugs
public Type Assembler = null; public Type Assembler = null;
public bool IsMonoOnly = false; public bool IsMonoOnly = false;
public bool IsMicrosoftdotNETOnly = false; public bool IsMicrosoftdotNETOnly = false;
public bool RequiresPlug = false;
public bool PlugNotImplemented = false;
public bool IsWildcard = false; public bool IsWildcard = false;
public bool WildcardMatchParameters = false; public bool WildcardMatchParameters = false;
} }

View file

@ -9,23 +9,24 @@ using System.Text;
using System.Threading; using System.Threading;
using System.Diagnostics; using System.Diagnostics;
using Cosmos.Common; using Cosmos.Common;
using Cosmos.IL2CPU.Plugs;
namespace Cosmos.IL2CPU { namespace Cosmos.IL2CPU {
[DebuggerStepThrough] [DebuggerStepThrough]
public static class GCImplementation { public static class GCImplementation {
[PlugMethod(RequiresPlug = true)]
private static void AcquireLock() { private static void AcquireLock() {
// do { // do {
// } while (Interlocked.CompareExchange(ref mLock, 1, 0) != 0); // } while (Interlocked.CompareExchange(ref mLock, 1, 0) != 0);
throw new NotImplementedException(); throw new NotImplementedException();
} }
[PlugMethod(RequiresPlug = true)]
private static void ReleaseLock() { private static void ReleaseLock() {
// do { // do {
// } while (Interlocked.CompareExchange(ref mLock, 0, 1) != 1); // } while (Interlocked.CompareExchange(ref mLock, 0, 1) != 1);
throw new NotImplementedException(); throw new NotImplementedException();
} }
[PlugMethod(RequiresPlug = true)]
public static uint AllocNewObject(uint aSize) { public static uint AllocNewObject(uint aSize) {
// uint xNewObject = RuntimeEngine.Heap_AllocNewObject(aSize + 4); // uint xNewObject = RuntimeEngine.Heap_AllocNewObject(aSize + 4);
//#if GC_DEBUG //#if GC_DEBUG
// Console.Write("New Object allocated: "); // Console.Write("New Object allocated: ");
@ -37,11 +38,12 @@ namespace Cosmos.IL2CPU {
} }
/// <summary> /// <summary>
/// This function gets the pointer to the memory location of where it's stored. /// This function gets the pointer to the memory location of where it's stored.
/// </summary> /// </summary>
/// <param name="aObject"></param> /// <param name="aObject"></param>
public static unsafe void IncRefCount(uint aObject) { [PlugMethod(RequiresPlug = true)]
public static unsafe void IncRefCount(uint aObject) {
//// if (aObject == 0) { //// if (aObject == 0) {
//// return; //// return;
//// } //// }
@ -77,11 +79,13 @@ namespace Cosmos.IL2CPU {
} }
/// <summary> /// <summary>
/// This function gets the pointer to the memory location of where it's stored. /// This function gets the pointer to the memory location of where it's stored.
/// </summary> /// </summary>
/// <param name="aObject"></param> /// <param name="aObject"></param>
public static unsafe void DecRefCount(uint aObject) { ///
[PlugMethod(RequiresPlug = true)]
public static unsafe void DecRefCount(uint aObject) {
//// if (aObject == 0) { //// if (aObject == 0) {
//// return; //// return;
//// } //// }

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