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https://github.com/danbulant/Cosmos
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Add bin format
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3 changed files with 26 additions and 0 deletions
11
source/Cosmos.Build.Common/BinFormat.cs
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11
source/Cosmos.Build.Common/BinFormat.cs
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@ -0,0 +1,11 @@
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namespace Cosmos.Build.Common
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{
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/// <summary>
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/// Format for the images produced.
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/// </summary>
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public enum BinFormat
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{
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Elf,
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Bin,
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}
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}
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@ -221,5 +221,19 @@ namespace Cosmos.Build.Common {
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get { return GetProperty(EnableBochsDebugString, false); }
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get { return GetProperty(EnableBochsDebugString, false); }
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set { SetProperty(EnableBochsDebugString, value); }
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set { SetProperty(EnableBochsDebugString, value); }
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}
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}
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/// <summary>
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/// Name of the configuration property in the project file.
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/// </summary>
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public const string BinFormatString = "BinFormat";
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/// <summary>
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/// Gets or sets binary format which is used for producing kernel image.
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/// </summary>
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public BinFormat BinFormat
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{
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get { return GetProperty(BinFormatString, BinFormat.Bin); }
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set { SetProperty(BinFormatString, value); }
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}
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}
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}
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}
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}
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@ -76,6 +76,7 @@
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="BinFormat.cs" />
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<Compile Include="BuildProperties.cs" />
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<Compile Include="BuildProperties.cs" />
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<Compile Include="CosmosPaths.cs" />
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<Compile Include="CosmosPaths.cs" />
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<Compile Include="Enums.cs" />
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<Compile Include="Enums.cs" />
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