Fully functional new keyboard implementation.

This commit is contained in:
zdimension 2015-08-09 15:51:56 +02:00
parent 58646d1d1f
commit a67280d7f3
2 changed files with 6 additions and 272 deletions

View file

@ -12,8 +12,9 @@ namespace Cosmos.HAL {
{
Console.WriteLine("Skipping creation of key queue!");
}
mQueuedKeys = new Queue<KeyEvent>(32);
SetKeyLayout(new US_Standard());
mQueuedKeys = new Queue<KeyEvent>(32);
SetKeyLayout(new US_Standard());
Initialize();
}
/// <summary>

View file

@ -5,29 +5,20 @@ using Cosmos.Core;
namespace Cosmos.HAL
{
//public delegate void HandleKeyboardDelegate(byte aScanCode, bool aReleased);
public class PS2Keyboard : Keyboard
{
protected Core.IOGroup.Keyboard IO = Core.Global.BaseIOGroups.Keyboard;
public PS2Keyboard() : base()
public PS2Keyboard()
{
Initialize();
Core.INTs.SetIrqHandler(0x01, HandleIRQ);
INTs.SetIrqHandler(0x01, HandleIRQ);
}
protected override void Initialize()
{
if (mKeys == null)
{
CreateDefaultKeymap();
}
}
private List<KeyMapping> mKeys;
private void HandleIRQ(ref Core.INTs.IRQContext aContext)
private void HandleIRQ(ref INTs.IRQContext aContext)
{
byte xScanCode = IO.Port60.Byte;
bool xReleased = (xScanCode & 0x80) == 0x80;
@ -114,266 +105,8 @@ namespace Cosmos.HAL
}
}
private void CreateDefaultKeymap()
{
mKeys = new List<KeyMapping>();
/* Scan Norm Shift Ctrl Alt Num Caps ShCaps ShNum ConsoleKeyEx */
AddKey(0x00, ConsoleKeyEx.NoName);
AddKey(0x01, ConsoleKeyEx.Escape);
/* 1 -> 9 */
AddKey(0x02, '1', '!', '\0', '\0', '1', '1', '!', '1', ConsoleKeyEx.D1);
AddKey(0x03, '2', '@', '\0', '\0', '2', '2', '@', '2', ConsoleKeyEx.D2);
AddKey(0x04, '3', '#', '\0', '\0', '3', '3', '#', '3', ConsoleKeyEx.D3);
AddKey(0x05, '4', '$', '\0', '\0', '4', '4', '$', '4', ConsoleKeyEx.D4);
AddKey(0x06, '5', '%', '\0', '\0', '5', '5', '%', '5', ConsoleKeyEx.D5);
AddKey(0x07, '6', '^', '\0', '\0', '6', '6', '^', '6', ConsoleKeyEx.D6);
AddKey(0x08, '7', '&', '\0', '\0', '7', '7', '&', '7', ConsoleKeyEx.D7);
AddKey(0x09, '8', '*', '\0', '\0', '8', '8', '*', '8', ConsoleKeyEx.D8);
AddKey(0x0A, '9', '(', '\0', '\0', '9', '9', '(', '9', ConsoleKeyEx.D9);
AddKey(0x0B, '0', ')', '\0', '\0', '0', '0', ')', '0', ConsoleKeyEx.D0);
/* -, =, Bksp, Tab */
AddKey(0x0C, '-', '_', '\0', '\0', '-', '-', '_', '-', ConsoleKeyEx.Minus);
AddKey(0x0D, '=', '+', '\0', '\0', '=', '=', '+', '=', ConsoleKeyEx.Equal);
AddKey(0x0E, ConsoleKeyEx.Backspace);
AddKey(0x0F, '\t', ConsoleKeyEx.Tab);
/* QWERTYUIOP[] */
AddKey(0x10, 'q', 'Q', '\0', '\0', 'q', 'Q', 'q', 'Q', ConsoleKeyEx.Q);
AddKey(0x11, 'w', 'W', '\0', '\0', 'w', 'W', 'w', 'W', ConsoleKeyEx.W);
AddKey(0x12, 'e', 'E', '\0', '\0', 'e', 'E', 'e', 'E', ConsoleKeyEx.E);
AddKey(0x13, 'r', 'R', '\0', '\0', 'r', 'R', 'r', 'R', ConsoleKeyEx.R);
AddKey(0x14, 't', 'T', '\0', '\0', 't', 'T', 't', 'T', ConsoleKeyEx.T);
AddKey(0x15, 'y', 'Y', '\0', '\0', 'y', 'Y', 'y', 'Y', ConsoleKeyEx.Y);
AddKey(0x16, 'u', 'U', '\0', '\0', 'u', 'U', 'u', 'U', ConsoleKeyEx.U);
AddKey(0x17, 'i', 'I', '\0', '\0', 'i', 'I', 'i', 'I', ConsoleKeyEx.I);
AddKey(0x18, 'o', 'O', '\0', '\0', 'o', 'O', 'o', 'O', ConsoleKeyEx.O);
AddKey(0x19, 'p', 'P', '\0', '\0', 'p', 'P', 'p', 'P', ConsoleKeyEx.P);
AddKey(0x1A, '[', '{', '\0', '\0', '[', '{', '[', '{', ConsoleKeyEx.LBracket);
AddKey(0x1B, ']', '}', '\0', '\0', ']', '}', ']', '}', ConsoleKeyEx.RBracket);
/* ENTER, CTRL */
AddKey(0x1C, '\n', ConsoleKeyEx.Enter);
AddKey(0x1D, 0, 0, 0, 0, 0, 0, 0, 0, ConsoleKeyEx.Ctrl);
/* ASDFGHJKL;'` */
AddKey(0x1E, 'a', 'A', '\0', '\0', 'a', 'A', 'a', 'A', ConsoleKeyEx.A);
AddKey(0x1F, 's', 'S', '\0', '\0', 's', 'S', 's', 'S', ConsoleKeyEx.S);
AddKey(0x20, 'd', 'D', '\0', '\0', 'd', 'D', 'd', 'D', ConsoleKeyEx.D);
AddKey(0x21, 'f', 'F', '\0', '\0', 'f', 'F', 'f', 'F', ConsoleKeyEx.F);
AddKey(0x22, 'g', 'G', '\0', '\0', 'g', 'G', 'g', 'G', ConsoleKeyEx.G);
AddKey(0x23, 'h', 'H', '\0', '\0', 'h', 'H', 'h', 'H', ConsoleKeyEx.H);
AddKey(0x24, 'j', 'J', '\0', '\0', 'j', 'J', 'j', 'J', ConsoleKeyEx.J);
AddKey(0x25, 'k', 'K', '\0', '\0', 'k', 'K', 'k', 'K', ConsoleKeyEx.K);
AddKey(0x26, 'l', 'L', '\0', '\0', 'l', 'L', 'l', 'L', ConsoleKeyEx.L);
AddKey(0x27, ';', ':', '\0', '\0', ';', ';', ':', ':', ConsoleKeyEx.Semicolon);
AddKey(0x28, '\'', '"', '\0', '\0', '\'', '\'', '"', '"', ConsoleKeyEx.Apostrophe);
AddKey(0x29, '`', '~', '\0', '\0', '`', '`', '~', '~', ConsoleKeyEx.Backquote);
/* Left Shift*/
AddKey(0x2A, ConsoleKeyEx.Shift);
/* \ZXCVBNM,./ */
AddKey(0x2B, '\\', '|', '\0', '\0', '\\', '\\', '|', '|', ConsoleKeyEx.Backslash);
AddKey(0x2C, 'z', 'Z', '\0', '\0', 'z', 'Z', 'z', 'Z', ConsoleKeyEx.Z);
AddKey(0x2D, 'x', 'X', '\0', '\0', 'x', 'X', 'x', 'X', ConsoleKeyEx.X);
AddKey(0x2E, 'c', 'C', '\0', '\0', 'c', 'C', 'c', 'C', ConsoleKeyEx.C);
AddKey(0x2F, 'v', 'V', '\0', '\0', 'v', 'V', 'v', 'V', ConsoleKeyEx.V);
AddKey(0x30, 'b', 'B', '\0', '\0', 'b', 'B', 'b', 'B', ConsoleKeyEx.B);
AddKey(0x31, 'n', 'N', '\0', '\0', 'n', 'N', 'n', 'N', ConsoleKeyEx.N);
AddKey(0x32, 'm', 'M', '\0', '\0', 'm', 'M', 'm', 'M', ConsoleKeyEx.M);
AddKey(0x33, ',', '<', '\0', '\0', ',', ',', '<', '<', ConsoleKeyEx.Comma);
AddKey(0x34, '.', '>', '\0', '\0', '.', '.', '>', '>', ConsoleKeyEx.Period);
AddKey(0x35, '/', '?', '\0', '\0', '/', '/', '?', '/', ConsoleKeyEx.Slash); // also numpad divide
/* Right Shift */
AddKey(0x36, ConsoleKeyEx.Shift);
/* Print Screen */
AddKey(0x37, '*', '*', '\0', '\0', '*', '*', '*', '*', ConsoleKeyEx.PrintScreen); // also numpad multiply
/* Alt */
AddKey(0x38, ConsoleKeyEx.Alt);
/* Space */
AddKey(0x39, ' ', ConsoleKeyEx.Spacebar);
/* Caps */
AddKey(0x3A, ConsoleKeyEx.CapsLock);
/* F1-F12 */
AddKey(0x3B, ConsoleKeyEx.F1);
AddKey(0x3C, ConsoleKeyEx.F2);
AddKey(0x3D, ConsoleKeyEx.F3);
AddKey(0x3E, ConsoleKeyEx.F4);
AddKey(0x3F, ConsoleKeyEx.F5);
AddKey(0x40, ConsoleKeyEx.F6);
AddKey(0x41, ConsoleKeyEx.F7);
AddKey(0x42, ConsoleKeyEx.F8);
AddKey(0x43, ConsoleKeyEx.F9);
AddKey(0x44, ConsoleKeyEx.F10);
AddKey(0x57, ConsoleKeyEx.F11);
AddKey(0x58, ConsoleKeyEx.F12);
/* Num Lock, Scrl Lock */
AddKey(0x45, ConsoleKeyEx.NumLock);
AddKey(0x46, ConsoleKeyEx.ScrollLock);
/* HOME, Up, Pgup, -kpad, left, center, right, +keypad, end, down, pgdn, ins, del */
AddKey(0x47, '\0', '\0', '\0', '\0', '7', '\0', '\0', '\0', ConsoleKeyEx.Home, ConsoleKeyEx.Num7);
AddKey(0x48, '\0', '\0', '\0', '\0', '8', '\0', '\0', '\0', ConsoleKeyEx.UpArrow, ConsoleKeyEx.Num8);
AddKey(0x49, '\0', '\0', '\0', '\0', '9', '\0', '\0', '\0', ConsoleKeyEx.PageUp, ConsoleKeyEx.Num9);
AddKey(0x4A, '-', '-', 0, 0, '-', '-', '-', '-', ConsoleKeyEx.NumMinus);
AddKey(0x4B, '\0', '\0', '\0', '\0', '4', '\0', '\0', '\0', ConsoleKeyEx.LeftArrow, ConsoleKeyEx.Num4);
AddKey(0x4C, '\0', '\0', '\0', '\0', '5', '\0', '\0', '\0', ConsoleKeyEx.Num5);
AddKey(0x4D, '\0', '\0', '\0', '\0', '6', '\0', '\0', '\0', ConsoleKeyEx.RightArrow, ConsoleKeyEx.Num6);
AddKey(0x4E, '+', '+', 0, 0, '+', '+', '+', '+', ConsoleKeyEx.NumPlus);
AddKey(0x4F, '\0', '\0', '\0', '\0', '1', '\0', '\0', '\0', ConsoleKeyEx.End, ConsoleKeyEx.Num1);
AddKey(0x50, '\0', '\0', '\0', '\0', '2', '\0', '\0', '\0', ConsoleKeyEx.DownArrow, ConsoleKeyEx.Num2);
AddKey(0x51, '\0', '\0', '\0', '\0', '3', '\0', '\0', '\0', ConsoleKeyEx.PageDown, ConsoleKeyEx.Num3);
AddKey(0x52, '\0', '\0', '\0', '\0', '0', '\0', '\0', '\0', ConsoleKeyEx.Insert, ConsoleKeyEx.Num0);
AddKey(0x53, '\0', '\0', '\0', '\0', '.', '\0', '\0', '\0', ConsoleKeyEx.Delete, ConsoleKeyEx.NumPeriod);
AddKey(0x5b, ConsoleKeyEx.LWin);
AddKey(0x5c, ConsoleKeyEx.RWin);
}
private void AddKey(uint aScanCode, char norm, char shift, char ctrl, char alt, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey)
{
mKeys.Add(new KeyMapping(aScanCode, norm, shift, ctrl, alt, num, caps, shiftcaps, shiftnum, aKey));
}
private void AddKey(uint aScanCode, char norm, char shift, char ctrl, char alt, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
{
mKeys.Add(new KeyMapping(aScanCode, norm, shift, ctrl, alt, num, caps, shiftcaps, shiftnum, aKey, numKey));
}
private void AddKey(uint aScanCode, int norm, int shift, int ctrl, int alt, int num, int caps, int shiftcaps, int shiftnum, ConsoleKeyEx aKey)
{
mKeys.Add(new KeyMapping(aScanCode, norm, shift, ctrl, alt, num, caps, shiftcaps, shiftnum, aKey));
}
private void AddKey(uint aScanCode, char norm, ConsoleKeyEx aKey)
{
mKeys.Add(new KeyMapping(aScanCode, norm, aKey));
}
private void AddKey(uint aScanCode, ConsoleKeyEx aKey)
{
mKeys.Add(new KeyMapping(aScanCode, aKey));
}
public void ChangeKeyMap(List<KeyMapping> aKeys)
{
mKeys = aKeys;
}
public bool GetCharValue(uint aScanCode, out char aValue)
{
for (var index = 0; index < mKeys.Count; index++)
{
KeyMapping t = mKeys[index];
if (t.Scancode == aScanCode)
{
var map = t;
var key = '\0';
if (ShiftPressed && CapsLock)
{
key = map.ShiftCaps;
}
else if (ShiftPressed)
{
key = map.Shift;
}
else if (ControlPressed)
{
key = map.Ctrl;
}
else if (AltPressed)
{
key = map.Alt;
}
else if (ShiftPressed && NumLock)
{
key = map.ShiftNum;
}
else if (CapsLock)
{
key = map.Caps;
}
else if (NumLock)
{
key = map.Num;
}
else
{
key = map.Value;
}
aValue = key;
return true;
}
}
aValue = '\0';
return false;
}
public bool GetKeyValue(uint aScanCode, out ConsoleKeyEx aValue)
{
for (var index = 0; index < mKeys.Count; index++)
{
var t = mKeys[index];
if (t.Scancode == aScanCode)
{
if (NumLock)
{
if (ShiftPressed && aScanCode >= 0x47 && aScanCode != 0x4A && aScanCode != 0x4E && aScanCode <= 0x52)
{
aValue = t.Key; // ex: Shift+NumPad4=LeftArrow (extended keyset not supported yet)
}
else
{
aValue = t.NumLockKey;
}
}
else
{
aValue = t.Key;
}
//aValue = NumLock ? t.NumLockKey : t.Key;
return true;
}
}
aValue = ConsoleKeyEx.NoName;
return false;
}
public bool GetKeyMapping(uint aScanCode, out KeyMapping aValue)
{
for (var index = 0; index < mKeys.Count; index++)
{
var t = mKeys[index];
if (t.Scancode == aScanCode)
{
aValue = t;
return true;
}
}
aValue = null;
return false;
}
public bool GetKey(byte aScancode, bool released, out KeyEvent keyInfo)
{
/*ConsoleKeyEx xKey;
if (!GetKeyValue(aScancode, out xKey))
{
keyInfo = null;
return false;
}
char xChar;
if (!GetCharValue(aScancode, out xChar))
{
keyInfo = null;
return false;
}
keyInfo = new KeyEvent(xChar, xKey, ShiftPressed, AltPressed, ControlPressed, released ? KeyEvent.KeyEventType.Break : KeyEvent.KeyEventType.Make);*/
//var ev = KeyLayout.ConvertScanCode(aScancode);
//keyInfo = new KeyEvent(ev.KeyChar, ev.Key, ShiftPressed, AltPressed, ControlPressed, released ? KeyEvent.KeyEventType.Break : KeyEvent.KeyEventType.Make);
//return true;
keyInfo = KeyLayout.ConvertScanCode(aScancode, ControlPressed, ShiftPressed, AltPressed, NumLock, CapsLock, ScrollLock);
return keyInfo != null;
}