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Done TextScreen api docs
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@ -5,15 +5,42 @@ using System.Text;
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using Cosmos.Core;
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namespace Cosmos.Core.IOGroup {
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/// <summary>
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/// IOGroup text screen.
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/// </summary>
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public class TextScreen : IOGroup {
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/// <summary>
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/// Memory.
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/// </summary>
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public readonly MemoryBlock Memory = new MemoryBlock(0xB8000, 80 * 25 * 2);
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// These should probably move to a VGA class later, or this class should be remade into a VGA class
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/// <summary>
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/// Misc. output.
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/// </summary>
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public readonly IOPort MiscOutput = new IOPort(0x03C2);
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/// <summary>
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/// First IOPort index.
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/// </summary>
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public readonly IOPort Idx1 = new IOPort(0x03C4);
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/// <summary>
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/// First IOPort data.
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/// </summary>
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public readonly IOPort Data1 = new IOPort(0x03C5);
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/// <summary>
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/// Second IOPort index.
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/// </summary>
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public readonly IOPort Idx2 = new IOPort(0x03CE);
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/// <summary>
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/// Second IOPort data.
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/// </summary>
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public readonly IOPort Data2 = new IOPort(0x03CF);
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/// <summary>
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/// Third IOPort index.
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/// </summary>
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public readonly IOPort Idx3 = new IOPort(0x03D4);
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/// <summary>
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/// Third IOPort data.
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/// </summary>
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public readonly IOPort Data3 = new IOPort(0x03D5);
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}
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}
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