mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 04:18:43 +00:00
g3
This commit is contained in:
parent
e401916fdd
commit
88534e9ea7
11 changed files with 872 additions and 19 deletions
|
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@ -103,6 +103,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Test Runner", "Test Runner"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.TestRunner.TestController", "Tests\Cosmos.TestRunner.TestController\Cosmos.TestRunner.TestController.csproj", "{2EEC1BF8-758F-4D9D-B063-8CF005468B24}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.System3_Plugs", "source\Kernel\Cosmos.System3_Plugs\Cosmos.System3_Plugs.csproj", "{0E642B40-333B-4F4D-AD32-A83350E7938F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -237,6 +239,10 @@ Global
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{2EEC1BF8-758F-4D9D-B063-8CF005468B24}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2EEC1BF8-758F-4D9D-B063-8CF005468B24}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2EEC1BF8-758F-4D9D-B063-8CF005468B24}.Release|Any CPU.Build.0 = Release|Any CPU
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{0E642B40-333B-4F4D-AD32-A83350E7938F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0E642B40-333B-4F4D-AD32-A83350E7938F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0E642B40-333B-4F4D-AD32-A83350E7938F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0E642B40-333B-4F4D-AD32-A83350E7938F}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -7,7 +7,6 @@ namespace KernelGen3 {
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public class Boot : Sys.Boot {
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protected override void Run() {
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//Console.WriteLine("Booted Kernel Gen3!");
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Cosmos.CPU.Temp.ShowText();
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while (true) {
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15
Kernel.sln
15
Kernel.sln
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@ -72,9 +72,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "90 Application", "90 Applic
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "99 Shared", "99 Shared", "{EFB323E2-300A-4BC8-9A61-9E1D0E0C1FCD}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "KernelGen3", "Demos\GuessG3\KernelGen3.csproj", "{9E58E949-7B71-45ED-9610-11DA287EE933}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GuessKernelGen3", "Demos\GuessG3\GuessKernelGen3.csproj", "{9E58E949-7B71-45ED-9610-11DA287EE933}"
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EndProject
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Project("{471EC4BB-E47E-4229-A789-D1F5F83B52D4}") = "BootGen3", "Demos\GuessG3\BootGen3.Cosmos", "{A262FBF6-211A-45D5-A201-F7DA2B135007}"
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Project("{471EC4BB-E47E-4229-A789-D1F5F83B52D4}") = "GuessBootGen3", "Demos\GuessG3\GuessBootGen3.Cosmos", "{A262FBF6-211A-45D5-A201-F7DA2B135007}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.Assembler", "source\Cosmos.Assembler\Cosmos.Assembler.csproj", "{F0860B7D-3FF7-4E2A-AC10-18E87ADD62A3}"
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EndProject
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@ -88,6 +88,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.Build.Common", "sour
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.Debug.Symbols", "source\Cosmos.Debug.Symbols\Cosmos.Debug.Symbols.csproj", "{4E9B8F31-AEA0-402D-9B3A-223100F2156D}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Cosmos.System3_Plugs", "source\Kernel\Cosmos.System3_Plugs\Cosmos.System3_Plugs.csproj", "{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -319,6 +321,14 @@ Global
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{4E9B8F31-AEA0-402D-9B3A-223100F2156D}.Release|Any CPU.Build.0 = Release|Any CPU
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{4E9B8F31-AEA0-402D-9B3A-223100F2156D}.Release|x86.ActiveCfg = Release|Any CPU
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{4E9B8F31-AEA0-402D-9B3A-223100F2156D}.Release|x86.Build.0 = Release|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Debug|x86.ActiveCfg = Debug|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Debug|x86.Build.0 = Debug|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Release|Any CPU.Build.0 = Release|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Release|x86.ActiveCfg = Release|Any CPU
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -361,5 +371,6 @@ Global
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{47F9D446-ACD4-489A-AD6D-A46A19247E2F} = {3CD3D9A5-9BC5-4FEB-8D63-4D535C0ABB78}
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{67FD9912-CE63-4EB2-880C-F4F0D9AED7CA} = {3CD3D9A5-9BC5-4FEB-8D63-4D535C0ABB78}
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{4E9B8F31-AEA0-402D-9B3A-223100F2156D} = {3CD3D9A5-9BC5-4FEB-8D63-4D535C0ABB78}
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{BEEDA0BE-0105-40BF-BD8D-7F6A2BC3B05C} = {2E1A72C6-5DD4-4AB9-92A1-6BB44D9B1009}
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EndGlobalSection
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EndGlobal
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@ -274,8 +274,8 @@ namespace Cosmos.Build.Builder {
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}
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private void CompileCosmos() {
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string xVSIPDir = Path.Combine(mCosmosPath, "Build", "VSIP");
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string xPackagesDir = Path.Combine(xVSIPDir, "KernelPackages");
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string xVsipDir = Path.Combine(mCosmosPath, "Build", "VSIP");
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string xNugetPkgDir = Path.Combine(xVsipDir, "KernelPackages");
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string xVersion = "1.0.2";
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if (!App.IsUserKit) {
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@ -297,28 +297,29 @@ namespace Cosmos.Build.Builder {
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MSBuild(Path.Combine(mCosmosPath, @"Build.sln"), "Debug");
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Section("Publish Tools");
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Publish(Path.Combine(mSourcePath, "Cosmos.Build.MSBuild"), Path.Combine(xVSIPDir, "MSBuild"));
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Publish(Path.Combine(mSourcePath, "IL2CPU"), Path.Combine(xVSIPDir, "IL2CPU"));
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Publish(Path.Combine(mSourcePath, "XSharp.Compiler"), Path.Combine(xVSIPDir, "XSharp"));
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Publish(Path.Combine(mCosmosPath, "Tools", "NASM"), Path.Combine(xVSIPDir, "NASM"));
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Publish(Path.Combine(mSourcePath, "Cosmos.Build.MSBuild"), Path.Combine(xVsipDir, "MSBuild"));
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Publish(Path.Combine(mSourcePath, "IL2CPU"), Path.Combine(xVsipDir, "IL2CPU"));
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Publish(Path.Combine(mSourcePath, "XSharp.Compiler"), Path.Combine(xVsipDir, "XSharp"));
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Publish(Path.Combine(mCosmosPath, "Tools", "NASM"), Path.Combine(xVsipDir, "NASM"));
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Section("Pack Kernel");
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.Common"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Common"), xNugetPkgDir, xVersion);
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.Core"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Core_Plugs"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Core_Asm"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Core"), xNugetPkgDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Core_Plugs"), xNugetPkgDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Core_Asm"), xNugetPkgDir, xVersion);
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.HAL"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.HAL"), xNugetPkgDir, xVersion);
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.System"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.System_Plugs"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.System"), xNugetPkgDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.System_Plugs"), xNugetPkgDir, xVersion);
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//Pack(Path.Combine(Path.Combine(mSourcePath, "Kernel"), "Cosmos.System3_Plugs"), xNugetPkgDir, xVersion);
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel.Plugs.Asm"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel"), xNugetPkgDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel.Plugs.Asm"), xNugetPkgDir, xVersion);
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//
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Pack(Path.Combine(mSourcePath, "Cosmos.IL2CPU.API"), xPackagesDir, xVersion);
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Pack(Path.Combine(mSourcePath, "Cosmos.IL2CPU.API"), xNugetPkgDir, xVersion);
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}
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private void CopyTemplates() {
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@ -27,6 +27,7 @@
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</ItemGroup>
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<ItemGroup Condition="$(UseGen3Kernel) == 'True'">
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<Reference Include="Cosmos.Platform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=5ae71220097cb983" />
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<Reference Include="Cosmos.System3_Plugs, Version=1.0.0.0, Culture=neutral, PublicKeyToken=5ae71220097cb983" />
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<Reference Remove="System.Core" />
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</ItemGroup>
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@ -5,6 +5,7 @@ using System.Text;
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namespace Cosmos.System {
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public abstract class Boot {
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// IL2CPU finds this by name and this is where Cosmos takes the hand off from the bootloader.
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public void EntryPoint() {
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Run();
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}
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815
source/Kernel/Cosmos.System3_Plugs/ConsoleImpl.cs
Normal file
815
source/Kernel/Cosmos.System3_Plugs/ConsoleImpl.cs
Normal file
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@ -0,0 +1,815 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Cosmos.IL2CPU.API;
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namespace Cosmos.System_Plugs.System
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{
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[Plug(Target = typeof (global::System.Console))]
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public static class ConsoleImpl
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{
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//private static ConsoleColor mForeground = ConsoleColor.White;
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//private static ConsoleColor mBackground = ConsoleColor.Black;
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//private static Cosmos.System.Console GetConsole()
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//{
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// return mFallbackConsole;
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//}
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//public static ConsoleColor get_BackgroundColor()
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//{
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// return mBackground;
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//}
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//public static void set_BackgroundColor(ConsoleColor value)
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//{
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// mBackground = value;
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// //Cosmos.HAL.Global.TextScreen.SetColors(mForeground, mBackground);
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// if (GetConsole() != null) GetConsole().Background = value;
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//}
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//public static int get_BufferHeight()
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//{
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// WriteLine("Not implemented: get_BufferHeight");
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// return -1;
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//}
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//public static void set_BufferHeight(int aHeight)
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//{
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// WriteLine("Not implemented: set_BufferHeight");
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//}
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//public static int get_BufferWidth()
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//{
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// WriteLine("Not implemented: get_BufferWidth");
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// return -1;
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//}
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//public static void set_BufferWidth(int aWidth)
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//{
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// WriteLine("Not implemented: set_BufferWidth");
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//}
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//public static bool get_CapsLock()
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//{
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// return Global.CapsLock;
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//}
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//public static int get_CursorLeft()
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//{
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// var xConsole = GetConsole();
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// if (xConsole == null)
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// {
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// // for now:
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// return 0;
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// }
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// return GetConsole().X;
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//}
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//public static void set_CursorLeft(int x)
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//{
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// var xConsole = GetConsole();
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// if (xConsole == null)
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// {
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// // for now:
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// return;
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// }
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// if (x < get_WindowWidth())
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// {
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// xConsole.X = x;
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// }
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// else
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// {
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// WriteLine("x must be lower than the console width!");
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// }
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//}
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//public static int get_CursorSize()
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//{
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// var xConsole = GetConsole();
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// if (xConsole == null)
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||||
// {
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||||
// // for now:
|
||||
// return 0;
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// }
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// return xConsole.CursorSize;
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//}
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//public static void set_CursorSize(int aSize)
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//{
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// var xConsole = GetConsole();
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// if (xConsole == null)
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// {
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||||
// // for now:
|
||||
// return;
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// }
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// xConsole.CursorSize = aSize;
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//}
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//public static int get_CursorTop()
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//{
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// var xConsole = GetConsole();
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// if (xConsole == null)
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||||
// {
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||||
// // for now:
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||||
// return 0;
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||||
// }
|
||||
// return GetConsole().Y;
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||||
//}
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||||
|
||||
//public static void set_CursorTop(int y)
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||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
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||||
|
||||
// if (y < get_WindowHeight())
|
||||
// {
|
||||
// xConsole.Y = y;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// WriteLine("y must be lower than the console height!");
|
||||
// }
|
||||
//}
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||||
|
||||
//public static bool get_CursorVisible()
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||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
// return GetConsole().CursorVisible;
|
||||
//}
|
||||
|
||||
//public static void set_CursorVisible(bool value)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// xConsole.CursorVisible = value;
|
||||
//}
|
||||
|
||||
|
||||
////public static TextWriter get_Error() {
|
||||
//// WriteLine("Not implemented: get_Error");
|
||||
//// return null;
|
||||
////}
|
||||
|
||||
//public static ConsoleColor get_ForegroundColor()
|
||||
//{
|
||||
// return mForeground;
|
||||
//}
|
||||
|
||||
//public static void set_ForegroundColor(ConsoleColor value)
|
||||
//{
|
||||
// mForeground = value;
|
||||
// //Cosmos.HAL.Global.TextScreen.SetColors(mForeground, mBackground);
|
||||
// if (GetConsole() != null) GetConsole().Foreground = value;
|
||||
//}
|
||||
|
||||
////public static TextReader get_In()
|
||||
////{
|
||||
//// WriteLine("Not implemented: get_In");
|
||||
//// return null;
|
||||
////}
|
||||
|
||||
//public static Encoding get_InputEncoding()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_InputEncoding");
|
||||
// return null;
|
||||
//}
|
||||
|
||||
//public static void set_InputEncoding(Encoding value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_InputEncoding");
|
||||
//}
|
||||
|
||||
//public static bool get_KeyAvailable()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_KeyAvailable");
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//public static int get_LargestWindowHeight()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_LargestWindowHeight");
|
||||
// return -1;
|
||||
//}
|
||||
|
||||
//public static int get_LargestWindowWidth()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_LargestWindowWidth");
|
||||
// return -1;
|
||||
//}
|
||||
|
||||
//public static bool get_NumberLock()
|
||||
//{
|
||||
// return Global.NumLock;
|
||||
//}
|
||||
|
||||
////public static TextWriter get_Out() {
|
||||
//// WriteLine("Not implemented: get_Out");
|
||||
//// return null;
|
||||
////}
|
||||
|
||||
//public static Encoding get_OutputEncoding()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_OutputEncoding");
|
||||
// return null;
|
||||
//}
|
||||
|
||||
//public static void set_OutputEncoding(Encoding value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_OutputEncoding");
|
||||
//}
|
||||
|
||||
//public static string get_Title()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_Title");
|
||||
// return string.Empty;
|
||||
//}
|
||||
|
||||
//public static void set_Title(string value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_Title");
|
||||
//}
|
||||
|
||||
//public static bool get_TreatControlCAsInput()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_TreatControlCAsInput");
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//public static void set_TreatControlCAsInput(bool value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_TreatControlCAsInput");
|
||||
//}
|
||||
|
||||
//public static int get_WindowHeight()
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return 25;
|
||||
// }
|
||||
// return GetConsole().Rows;
|
||||
//}
|
||||
|
||||
//public static void set_WindowHeight(int value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_WindowHeight");
|
||||
//}
|
||||
|
||||
//public static int get_WindowLeft()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_WindowLeft");
|
||||
// return -1;
|
||||
//}
|
||||
|
||||
//public static void set_WindowLeft(int value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_WindowLeft");
|
||||
//}
|
||||
|
||||
//public static int get_WindowTop()
|
||||
//{
|
||||
// WriteLine("Not implemented: get_WindowTop");
|
||||
// return -1;
|
||||
//}
|
||||
|
||||
//public static void set_WindowTop(int value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_WindowTop");
|
||||
//}
|
||||
|
||||
//public static int get_WindowWidth()
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return 85;
|
||||
// }
|
||||
// return GetConsole().Cols;
|
||||
//}
|
||||
|
||||
//public static void set_WindowWidth(int value)
|
||||
//{
|
||||
// WriteLine("Not implemented: set_WindowWidth");
|
||||
//}
|
||||
|
||||
//// Beep() is pure CIL
|
||||
|
||||
//public static void Beep(int aFrequency, int aDuration)
|
||||
//{
|
||||
// if (aFrequency < 37 || aFrequency > 32767)
|
||||
// {
|
||||
// throw new ArgumentOutOfRangeException("Frequency must be between 37 and 32767Hz");
|
||||
// }
|
||||
|
||||
// if (aDuration <= 0)
|
||||
// {
|
||||
// throw new ArgumentOutOfRangeException("Duration must be more than 0");
|
||||
// }
|
||||
|
||||
// WriteLine("Not implemented: Beep");
|
||||
|
||||
// //var xPIT = Hardware.Global.PIT;
|
||||
// //xPIT.EnableSound();
|
||||
// //xPIT.T2Frequency = (uint)aFrequency;
|
||||
// //xPIT.Wait((uint)aDuration);
|
||||
// //xPIT.DisableSound();
|
||||
//}
|
||||
|
||||
////TODO: Console uses TextWriter - intercept and plug it instead
|
||||
//public static void Clear()
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// GetConsole().Clear();
|
||||
//}
|
||||
|
||||
//// MoveBufferArea(int, int, int, int, int, int) is pure CIL
|
||||
|
||||
//public static void MoveBufferArea(int sourceLeft, int sourceTop, int sourceWidth, int sourceHeight,
|
||||
// int targetLeft, int targetTop, Char sourceChar, ConsoleColor sourceForeColor, ConsoleColor sourceBackColor)
|
||||
//{
|
||||
// WriteLine("Not implemented: MoveBufferArea");
|
||||
//}
|
||||
|
||||
////public static Stream OpenStandardError() {
|
||||
//// WriteLine("Not implemented: OpenStandardError");
|
||||
////}
|
||||
|
||||
////public static Stream OpenStandardError(int bufferSize) {
|
||||
//// WriteLine("Not implemented: OpenStandardError");
|
||||
////}
|
||||
|
||||
////public static Stream OpenStandardInput(int bufferSize) {
|
||||
//// WriteLine("Not implemented: OpenStandardInput");
|
||||
////}
|
||||
|
||||
////public static Stream OpenStandardInput() {
|
||||
//// WriteLine("Not implemented: OpenStandardInput");
|
||||
////}
|
||||
|
||||
////public static Stream OpenStandardOutput(int bufferSize) {
|
||||
//// WriteLine("Not implemented: OpenStandardOutput");
|
||||
////}
|
||||
|
||||
////public static Stream OpenStandardOutput() {
|
||||
//// WriteLine("Not implemented: OpenStandardOutput");
|
||||
////}
|
||||
|
||||
//public static int Read()
|
||||
//{
|
||||
// // TODO special cases, if needed, that returns -1
|
||||
// KeyEvent xResult;
|
||||
|
||||
// if (KeyboardManager.TryReadKey(out xResult))
|
||||
// {
|
||||
// return xResult.KeyChar;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return -1;
|
||||
// }
|
||||
//}
|
||||
|
||||
//public static String ReadLine()
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return null;
|
||||
// }
|
||||
// List<char> chars = new List<char>(32);
|
||||
// KeyEvent current;
|
||||
// int currentCount = 0;
|
||||
|
||||
// while ((current = KeyboardManager.ReadKey()).Key != ConsoleKeyEx.Enter)
|
||||
// {
|
||||
// if (current.Key == ConsoleKeyEx.NumEnter) break;
|
||||
// //Check for "special" keys
|
||||
// if (current.Key == ConsoleKeyEx.Backspace) // Backspace
|
||||
// {
|
||||
// if (currentCount > 0)
|
||||
// {
|
||||
// int curCharTemp = GetConsole().X;
|
||||
// chars.RemoveAt(currentCount - 1);
|
||||
// GetConsole().X = GetConsole().X - 1;
|
||||
|
||||
// //Move characters to the left
|
||||
// for (int x = currentCount - 1; x < chars.Count; x++)
|
||||
// {
|
||||
// Write(chars[x]);
|
||||
// }
|
||||
|
||||
// Write(' ');
|
||||
|
||||
// GetConsole().X = curCharTemp - 1;
|
||||
|
||||
// currentCount--;
|
||||
// }
|
||||
// continue;
|
||||
// }
|
||||
// else if (current.Key == ConsoleKeyEx.LeftArrow)
|
||||
// {
|
||||
// if (currentCount > 0)
|
||||
// {
|
||||
// GetConsole().X = GetConsole().X - 1;
|
||||
// currentCount--;
|
||||
// }
|
||||
// continue;
|
||||
// }
|
||||
// else if (current.Key == ConsoleKeyEx.RightArrow)
|
||||
// {
|
||||
// if (currentCount < chars.Count)
|
||||
// {
|
||||
// GetConsole().X = GetConsole().X + 1;
|
||||
// currentCount++;
|
||||
// }
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// if (current.KeyChar == '\0') continue;
|
||||
|
||||
// //Write the character to the screen
|
||||
// if (currentCount == chars.Count)
|
||||
// {
|
||||
// chars.Add(current.KeyChar);
|
||||
// Write(current.KeyChar);
|
||||
// currentCount++;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //Insert the new character in the correct location
|
||||
// //For some reason, List.Insert() doesn't work properly
|
||||
// //so the character has to be inserted manually
|
||||
// List<char> temp = new List<char>();
|
||||
|
||||
// for (int x = 0; x < chars.Count; x++)
|
||||
// {
|
||||
// if (x == currentCount)
|
||||
// {
|
||||
// temp.Add(current.KeyChar);
|
||||
// }
|
||||
|
||||
// temp.Add(chars[x]);
|
||||
// }
|
||||
|
||||
// chars = temp;
|
||||
|
||||
// //Shift the characters to the right
|
||||
// for (int x = currentCount; x < chars.Count; x++)
|
||||
// {
|
||||
// Write(chars[x]);
|
||||
// }
|
||||
|
||||
// GetConsole().X -= (chars.Count - currentCount) - 1;
|
||||
// currentCount++;
|
||||
// }
|
||||
// }
|
||||
// WriteLine();
|
||||
|
||||
// char[] final = chars.ToArray();
|
||||
// return new string(final);
|
||||
//}
|
||||
|
||||
//public static void ResetColor()
|
||||
//{
|
||||
// set_BackgroundColor(ConsoleColor.Black);
|
||||
// set_ForegroundColor(ConsoleColor.White);
|
||||
//}
|
||||
|
||||
//public static void SetBufferSize(int width, int height)
|
||||
//{
|
||||
// WriteLine("Not implemented: SetBufferSize");
|
||||
//}
|
||||
|
||||
//public static void SetCursorPosition(int left, int top)
|
||||
//{
|
||||
// set_CursorLeft(left);
|
||||
// set_CursorTop(top);
|
||||
//}
|
||||
|
||||
////public static void SetError(TextWriter newError) {
|
||||
//// WriteLine("Not implemented: SetError");
|
||||
////}
|
||||
|
||||
////public static void SetIn(TextReader newIn) {
|
||||
//// WriteLine("Not implemented: SetIn");
|
||||
////}
|
||||
|
||||
////public static void SetOut(TextWriter newOut) {
|
||||
//// WriteLine("Not implemented: SetOut");
|
||||
////}
|
||||
|
||||
//public static void SetWindowPosition(int left, int top)
|
||||
//{
|
||||
// WriteLine("Not implemented: SetWindowPosition");
|
||||
//}
|
||||
|
||||
//public static void SetWindowSize(int width, int height)
|
||||
//{
|
||||
// WriteLine("Not implemented: SetWindowSize");
|
||||
//}
|
||||
|
||||
//#region Write
|
||||
|
||||
//public static void Write(bool aBool)
|
||||
//{
|
||||
// Write(aBool.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(char aChar)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// GetConsole().WriteChar(aChar);
|
||||
//}
|
||||
|
||||
//public static void Write(char[] aBuffer)
|
||||
//{
|
||||
// Write(aBuffer, 0, aBuffer.Length);
|
||||
//}
|
||||
|
||||
////public static void Write(decimal aBuffer) {
|
||||
//// Write("No Decimal.ToString()");
|
||||
////}
|
||||
|
||||
//public static void Write(double aDouble)
|
||||
//{
|
||||
// Write(aDouble.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(float aFloat)
|
||||
//{
|
||||
// Write(aFloat.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(int aInt)
|
||||
//{
|
||||
// Write(aInt.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(long aLong)
|
||||
//{
|
||||
// Write(aLong.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(object value)
|
||||
//{
|
||||
// if (value != null)
|
||||
// {
|
||||
// Write(value.ToString());
|
||||
// }
|
||||
//}
|
||||
|
||||
//public static void Write(string aText)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// GetConsole().Write(aText);
|
||||
//}
|
||||
|
||||
//public static void Write(uint aInt)
|
||||
//{
|
||||
// Write(aInt.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(ulong aLong)
|
||||
//{
|
||||
// Write(aLong.ToString());
|
||||
//}
|
||||
|
||||
//public static void Write(string format, object arg0)
|
||||
//{
|
||||
// WriteLine("Not implemented: Write");
|
||||
//}
|
||||
|
||||
//public static void Write(string format, params object[] arg)
|
||||
//{
|
||||
// WriteLine("Not implemented: Write");
|
||||
//}
|
||||
|
||||
//public static void Write(char[] aBuffer, int aIndex, int aCount)
|
||||
//{
|
||||
// if (aBuffer == null)
|
||||
// {
|
||||
// throw new ArgumentNullException("aBuffer");
|
||||
// }
|
||||
// if (aIndex < 0)
|
||||
// {
|
||||
// throw new ArgumentOutOfRangeException("aIndex");
|
||||
// }
|
||||
// if (aCount < 0)
|
||||
// {
|
||||
// throw new ArgumentOutOfRangeException("aCount");
|
||||
// }
|
||||
// if ((aBuffer.Length - aIndex) < aCount)
|
||||
// {
|
||||
// throw new ArgumentException();
|
||||
// }
|
||||
// for (int i = 0; i < aCount; i++)
|
||||
// {
|
||||
// Write(aBuffer[aIndex + i]);
|
||||
// }
|
||||
//}
|
||||
|
||||
//public static void Write(string format, object arg0, object arg1)
|
||||
//{
|
||||
// WriteLine("Not implemented: Write");
|
||||
//}
|
||||
|
||||
//public static void Write(string format, object arg0, object arg1, object arg2)
|
||||
//{
|
||||
// WriteLine("Not implemented: Write");
|
||||
//}
|
||||
|
||||
//public static void Write(string format, object arg0, object arg1, object arg2, object arg3)
|
||||
//{
|
||||
// WriteLine("Not implemented: Write");
|
||||
//}
|
||||
|
||||
////You'd expect this to be on System.Console wouldn't you? Well, it ain't so we just rely on Write(object value)
|
||||
////public static void Write(byte aByte) {
|
||||
//// Write(aByte.ToString());
|
||||
////}
|
||||
|
||||
//#endregion
|
||||
|
||||
//public static void WriteLine()
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(bool aBool)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(aBool.ToString());
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(char aChar)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(aChar);
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(char[] aBuffer)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(aBuffer, 0, aBuffer.Length);
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
////public static void WriteLine(decimal aDecimal) {
|
||||
//// Write(aDecimal);
|
||||
//// Global.Console.NewLine();
|
||||
////}
|
||||
|
||||
//public static void WriteLine(double aDouble)
|
||||
//{
|
||||
// Write(aDouble.ToString());
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(float aFloat)
|
||||
//{
|
||||
// Write(aFloat.ToString());
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(int aInt)
|
||||
//{
|
||||
// Write(aInt.ToString());
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(long aLong)
|
||||
//{
|
||||
// Write(aLong.ToString());
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(object value)
|
||||
//{
|
||||
// if (value != null)
|
||||
// {
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(value.ToString());
|
||||
// xConsole.NewLine();
|
||||
// }
|
||||
//}
|
||||
|
||||
public static void WriteLine(string aText) {
|
||||
}
|
||||
|
||||
//public static void WriteLine(uint aInt)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(aInt.ToString());
|
||||
// xConsole.NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(ulong aLong)
|
||||
//{
|
||||
// var xConsole = GetConsole();
|
||||
// if (xConsole == null)
|
||||
// {
|
||||
// // for now:
|
||||
// return;
|
||||
// }
|
||||
// Write(aLong.ToString());
|
||||
// xConsole.NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(string format, object arg0)
|
||||
//{
|
||||
// WriteLine("Not implemented: WriteLine");
|
||||
//}
|
||||
|
||||
//public static void WriteLine(string format, params object[] arg)
|
||||
//{
|
||||
// WriteLine("Not implemented: WriteLine");
|
||||
//}
|
||||
|
||||
//public static void WriteLine(char[] aBuffer, int aIndex, int aCount)
|
||||
//{
|
||||
// Write(aBuffer, aIndex, aCount);
|
||||
// GetConsole().NewLine();
|
||||
//}
|
||||
|
||||
//public static void WriteLine(string format, object arg0, object arg1)
|
||||
//{
|
||||
// WriteLine("Not implemented: WriteLine");
|
||||
//}
|
||||
|
||||
//public static void WriteLine(string format, object arg0, object arg1, object arg2)
|
||||
//{
|
||||
// WriteLine("Not implemented: WriteLine");
|
||||
//}
|
||||
|
||||
//public static void WriteLine(string format, object arg0, object arg1, object arg2, object arg3)
|
||||
//{
|
||||
// WriteLine("Not implemented: WriteLine");
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard1.5</TargetFramework>
|
||||
<SignAssembly>True</SignAssembly>
|
||||
<AssemblyOriginatorKeyFile>Cosmos.snk</AssemblyOriginatorKeyFile>
|
||||
<Authors>Cosmos</Authors>
|
||||
<Company>Cosmos</Company>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Properties\" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Cosmos.IL2CPU.API\Cosmos.IL2CPU.API.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
BIN
source/Kernel/Cosmos.System3_Plugs/Cosmos.snk
Normal file
BIN
source/Kernel/Cosmos.System3_Plugs/Cosmos.snk
Normal file
Binary file not shown.
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Reference in a new issue