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https://github.com/danbulant/Cosmos
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Finished merging
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3 changed files with 16 additions and 16 deletions
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@ -107,6 +107,9 @@
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<Compile Include="Keyboard\KeyEvent.cs" />
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<Compile Include="Keyboard\KeyMapping.cs" />
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<Compile Include="Keyboard\ScanMapBase.cs" />
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<Compile Include="Keyboard\ScanMaps\FR_Standard.cs" />
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<Compile Include="Keyboard\ScanMaps\US_Standard.cs" />
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<Compile Include="Keyboard\ScanMaps\DE_Standard.cs" />
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<Compile Include="MathEx.cs" />
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<Compile Include="Network\ARP\ARPCache.cs" />
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<Compile Include="Network\ARP\ARPPacket.cs" />
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@ -124,9 +127,6 @@
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<Compile Include="Network\UdpClient.cs" />
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<Compile Include="Power.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScanMaps\DE_Standard.cs" />
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<Compile Include="ScanMaps\FR_Standard.cs" />
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<Compile Include="ScanMaps\US_Standard.cs" />
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<Compile Include="TestingHelpers.cs" />
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<Compile Include="Graphics\VBEScreen.cs" />
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<Compile Include="Graphics\VGAScreen.cs" />
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@ -154,11 +154,11 @@
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<None Include="Cosmos.snk" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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@ -16,7 +16,7 @@ namespace Cosmos.System
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public ConsoleKeyEx Key;
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public ConsoleKeyEx NumLockKey;
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, char ctrl, char shiftctrl, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, char ctrl, char shiftctrl, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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{
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Scancode = aScanCode;
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Value = norm;
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@ -34,37 +34,37 @@ namespace Cosmos.System
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NumLockKey = numKey;
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, shiftaltgr, '\0', '\0', aKey, numKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, '\0', '\0', '\0', aKey, numKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, char ctrl, char shiftctrl, ConsoleKeyEx aKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, char ctrl, char shiftctrl, ConsoleKeyEx aKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, shiftaltgr, ctrl, shiftctrl, aKey, aKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, ConsoleKeyEx aKey)
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: this (aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, shiftaltgr, '\0', '\0', aKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, char shiftaltgr, ConsoleKeyEx aKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, shiftaltgr, '\0', '\0', aKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, ConsoleKeyEx aKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, char altgr, ConsoleKeyEx aKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, altgr, '\0', '\0', '\0', aKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, '\0', '\0', '\0', '\0', aKey)
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{
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}
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public KeyMapping(uint aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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public KeyMapping(byte aScanCode, char norm, char shift, char num, char caps, char shiftcaps, char shiftnum, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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: this(aScanCode, norm, shift, num, caps, shiftcaps, shiftnum, '\0', aKey, numKey)
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{
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}
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@ -74,12 +74,12 @@ namespace Cosmos.System
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{
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}
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public KeyMapping(uint aScanCode, char num, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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public KeyMapping(byte aScanCode, char num, ConsoleKeyEx aKey, ConsoleKeyEx numKey)
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: this(aScanCode, '\0', '\0', num, '\0', '\0', '\0', aKey, numKey)
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{
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}
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public KeyMapping(uint aScanCode, char n, ConsoleKeyEx aKey)
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public KeyMapping(byte aScanCode, char n, ConsoleKeyEx aKey)
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: this(aScanCode, n, n, n, n, n, n, aKey)
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{
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}
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