mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-24 12:35:31 +00:00
Updates to my playground.
This commit is contained in:
parent
c39392fe02
commit
475b59103b
3 changed files with 40 additions and 17 deletions
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@ -1,5 +1,4 @@
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using System;
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using System;
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using PlaygroundSystem;
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using Sys = Cosmos.System;
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using Sys = Cosmos.System;
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namespace Playground
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namespace Playground
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@ -14,12 +13,23 @@ namespace Playground
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protected override void Run()
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protected override void Run()
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{
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{
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Console.WriteLine("Started");
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Console.WriteLine("Started");
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Console.ForegroundColor = ConsoleColor.Red;
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//Console.ForegroundColor = ConsoleColor.Red;
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Console.BackgroundColor=ConsoleColor.DarkYellow;
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//Console.BackgroundColor=ConsoleColor.DarkYellow;
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Console.WriteLine("Rood op donker geel!");
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//Console.WriteLine("Rood op donker geel!");
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Console.ReadLine();
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//Console.ReadLine();
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Console.WriteLine("Done");
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//Console.WriteLine("Done");
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try
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{
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Console.Write("");
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}
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catch(Exception E)
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{
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Console.WriteLine("Error occurred!");
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Console.Write("Error: ");
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Console.WriteLine(E.Message);
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}
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Console.WriteLine("Done.");
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while (true)
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while (true)
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;
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;
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@ -40,10 +40,6 @@
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<Project>{3def0461-08ab-471a-8f03-a9c556652a0f}</Project>
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<Project>{3def0461-08ab-471a-8f03-a9c556652a0f}</Project>
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<Name>Cosmos.System</Name>
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<Name>Cosmos.System</Name>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\PlaygroundSystem\PlaygroundSystem.csproj">
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<Project>{82F6DDA3-E45D-4E7A-AA09-85FC2EDE2F76}</Project>
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<Name>PlaygroundSystem</Name>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@ -14,8 +14,8 @@
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Profile>VMware</Profile>
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<Profile>Bochs</Profile>
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<DebugEnabled>False</DebugEnabled>
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<DebugEnabled>True</DebugEnabled>
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<DebugMode>Source</DebugMode>
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<DebugMode>Source</DebugMode>
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<TraceMode>User</TraceMode>
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<TraceMode>User</TraceMode>
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<EnableGDB>False</EnableGDB>
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<EnableGDB>False</EnableGDB>
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@ -23,16 +23,16 @@
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<VMWareEdition>Workstation</VMWareEdition>
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<VMWareEdition>Workstation</VMWareEdition>
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<OutputPath>bin\Debug\</OutputPath>
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<OutputPath>bin\Debug\</OutputPath>
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<Name>PlaygroundBoot</Name>
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<Name>PlaygroundBoot</Name>
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<Description>Use VMware Player or Workstation to deploy and debug.</Description>
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<Description>Use Bochs emulator to deploy and debug.</Description>
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<Deployment>ISO</Deployment>
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<Deployment>ISO</Deployment>
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<Launch>VMware</Launch>
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<Launch>Bochs</Launch>
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<VisualStudioDebugPort>Pipe: Cosmos\Serial</VisualStudioDebugPort>
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<VisualStudioDebugPort>Pipe: Cosmos\Serial</VisualStudioDebugPort>
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<TraceAssemblies>All</TraceAssemblies>
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<TraceAssemblies>All</TraceAssemblies>
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<VMware_Name>PlaygroundBoot</VMware_Name>
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<VMware_Name>PlaygroundBoot</VMware_Name>
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<VMware_Description>Use VMware Player or Workstation to deploy and debug.</VMware_Description>
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<VMware_Description>Use VMware Player or Workstation to deploy and debug.</VMware_Description>
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<VMware_Deployment>ISO</VMware_Deployment>
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<VMware_Deployment>ISO</VMware_Deployment>
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<VMware_Launch>VMware</VMware_Launch>
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<VMware_Launch>VMware</VMware_Launch>
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<VMware_DebugEnabled>False</VMware_DebugEnabled>
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<VMware_DebugEnabled>True</VMware_DebugEnabled>
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<VMware_DebugMode>Source</VMware_DebugMode>
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<VMware_DebugMode>Source</VMware_DebugMode>
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<VMware_VisualStudioDebugPort>Pipe: Cosmos\Serial</VMware_VisualStudioDebugPort>
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<VMware_VisualStudioDebugPort>Pipe: Cosmos\Serial</VMware_VisualStudioDebugPort>
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<VMware_VMwareEdition>Workstation</VMware_VMwareEdition>
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<VMware_VMwareEdition>Workstation</VMware_VMwareEdition>
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@ -40,8 +40,8 @@
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<VMware_TraceAssemblies>All</VMware_TraceAssemblies>
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<VMware_TraceAssemblies>All</VMware_TraceAssemblies>
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<VMware_EnableGDB>False</VMware_EnableGDB>
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<VMware_EnableGDB>False</VMware_EnableGDB>
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<VMware_StartCosmosGDB>False</VMware_StartCosmosGDB>
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<VMware_StartCosmosGDB>False</VMware_StartCosmosGDB>
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<StackCorruptionDetectionEnabled>False</StackCorruptionDetectionEnabled>
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<StackCorruptionDetectionEnabled>True</StackCorruptionDetectionEnabled>
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<VMware_StackCorruptionDetectionEnabled>False</VMware_StackCorruptionDetectionEnabled>
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<VMware_StackCorruptionDetectionEnabled>True</VMware_StackCorruptionDetectionEnabled>
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<USB_Name>PlaygroundBoot</USB_Name>
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<USB_Name>PlaygroundBoot</USB_Name>
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<USB_Description>Makes a USB device such as a flash drive or external hard disk bootable.</USB_Description>
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<USB_Description>Makes a USB device such as a flash drive or external hard disk bootable.</USB_Description>
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<USB_Deployment>USB</USB_Deployment>
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<USB_Deployment>USB</USB_Deployment>
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@ -98,6 +98,23 @@
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<CosmosDebugPort>Serial: COM1</CosmosDebugPort>
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<CosmosDebugPort>Serial: COM1</CosmosDebugPort>
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<VMware_CosmosDebugPort>Serial: COM1</VMware_CosmosDebugPort>
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<VMware_CosmosDebugPort>Serial: COM1</VMware_CosmosDebugPort>
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<USB_CosmosDebugPort>Serial: COM1</USB_CosmosDebugPort>
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<USB_CosmosDebugPort>Serial: COM1</USB_CosmosDebugPort>
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<ISO_CosmosDebugPort>Serial: COM1</ISO_CosmosDebugPort>
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<EnableBochsDebug>True</EnableBochsDebug>
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<Bochs_Name>PlaygroundBoot</Bochs_Name>
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<Bochs_Description>Use Bochs emulator to deploy and debug.</Bochs_Description>
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<Bochs_Deployment>ISO</Bochs_Deployment>
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<Bochs_Launch>Bochs</Bochs_Launch>
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<Bochs_DebugEnabled>True</Bochs_DebugEnabled>
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<Bochs_StackCorruptionDetectionEnabled>True</Bochs_StackCorruptionDetectionEnabled>
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<Bochs_DebugMode>Source</Bochs_DebugMode>
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<Bochs_CosmosDebugPort>Serial: COM1</Bochs_CosmosDebugPort>
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<Bochs_VisualStudioDebugPort>Pipe: Cosmos\Serial</Bochs_VisualStudioDebugPort>
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<Bochs_VMwareEdition>Workstation</Bochs_VMwareEdition>
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<Bochs_OutputPath>bin\Debug\</Bochs_OutputPath>
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<Bochs_TraceAssemblies>All</Bochs_TraceAssemblies>
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<Bochs_EnableGDB>False</Bochs_EnableGDB>
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<Bochs_StartCosmosGDB>False</Bochs_StartCosmosGDB>
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<Bochs_EnableBochsDebug>True</Bochs_EnableBochsDebug>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\source\Cosmos.Core.Plugs\Cosmos.Core.Plugs.csproj">
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<ProjectReference Include="..\..\..\source\Cosmos.Core.Plugs\Cosmos.Core.Plugs.csproj">
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