Updates to my playground.

This commit is contained in:
Matthijs ter Woord 2015-05-22 18:39:25 +02:00
parent c39392fe02
commit 475b59103b
3 changed files with 40 additions and 17 deletions

View file

@ -1,5 +1,4 @@
using System;
using PlaygroundSystem;
using Sys = Cosmos.System;
namespace Playground
@ -14,12 +13,23 @@ namespace Playground
protected override void Run()
{
Console.WriteLine("Started");
Console.ForegroundColor = ConsoleColor.Red;
Console.BackgroundColor=ConsoleColor.DarkYellow;
Console.WriteLine("Rood op donker geel!");
Console.ReadLine();
Console.WriteLine("Done");
//Console.ForegroundColor = ConsoleColor.Red;
//Console.BackgroundColor=ConsoleColor.DarkYellow;
//Console.WriteLine("Rood op donker geel!");
//Console.ReadLine();
//Console.WriteLine("Done");
try
{
Console.Write("");
}
catch(Exception E)
{
Console.WriteLine("Error occurred!");
Console.Write("Error: ");
Console.WriteLine(E.Message);
}
Console.WriteLine("Done.");
while (true)
;

View file

@ -40,10 +40,6 @@
<Project>{3def0461-08ab-471a-8f03-a9c556652a0f}</Project>
<Name>Cosmos.System</Name>
</ProjectReference>
<ProjectReference Include="..\PlaygroundSystem\PlaygroundSystem.csproj">
<Project>{82F6DDA3-E45D-4E7A-AA09-85FC2EDE2F76}</Project>
<Name>PlaygroundSystem</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View file

@ -14,8 +14,8 @@
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<Profile>VMware</Profile>
<DebugEnabled>False</DebugEnabled>
<Profile>Bochs</Profile>
<DebugEnabled>True</DebugEnabled>
<DebugMode>Source</DebugMode>
<TraceMode>User</TraceMode>
<EnableGDB>False</EnableGDB>
@ -23,16 +23,16 @@
<VMWareEdition>Workstation</VMWareEdition>
<OutputPath>bin\Debug\</OutputPath>
<Name>PlaygroundBoot</Name>
<Description>Use VMware Player or Workstation to deploy and debug.</Description>
<Description>Use Bochs emulator to deploy and debug.</Description>
<Deployment>ISO</Deployment>
<Launch>VMware</Launch>
<Launch>Bochs</Launch>
<VisualStudioDebugPort>Pipe: Cosmos\Serial</VisualStudioDebugPort>
<TraceAssemblies>All</TraceAssemblies>
<VMware_Name>PlaygroundBoot</VMware_Name>
<VMware_Description>Use VMware Player or Workstation to deploy and debug.</VMware_Description>
<VMware_Deployment>ISO</VMware_Deployment>
<VMware_Launch>VMware</VMware_Launch>
<VMware_DebugEnabled>False</VMware_DebugEnabled>
<VMware_DebugEnabled>True</VMware_DebugEnabled>
<VMware_DebugMode>Source</VMware_DebugMode>
<VMware_VisualStudioDebugPort>Pipe: Cosmos\Serial</VMware_VisualStudioDebugPort>
<VMware_VMwareEdition>Workstation</VMware_VMwareEdition>
@ -40,8 +40,8 @@
<VMware_TraceAssemblies>All</VMware_TraceAssemblies>
<VMware_EnableGDB>False</VMware_EnableGDB>
<VMware_StartCosmosGDB>False</VMware_StartCosmosGDB>
<StackCorruptionDetectionEnabled>False</StackCorruptionDetectionEnabled>
<VMware_StackCorruptionDetectionEnabled>False</VMware_StackCorruptionDetectionEnabled>
<StackCorruptionDetectionEnabled>True</StackCorruptionDetectionEnabled>
<VMware_StackCorruptionDetectionEnabled>True</VMware_StackCorruptionDetectionEnabled>
<USB_Name>PlaygroundBoot</USB_Name>
<USB_Description>Makes a USB device such as a flash drive or external hard disk bootable.</USB_Description>
<USB_Deployment>USB</USB_Deployment>
@ -98,6 +98,23 @@
<CosmosDebugPort>Serial: COM1</CosmosDebugPort>
<VMware_CosmosDebugPort>Serial: COM1</VMware_CosmosDebugPort>
<USB_CosmosDebugPort>Serial: COM1</USB_CosmosDebugPort>
<ISO_CosmosDebugPort>Serial: COM1</ISO_CosmosDebugPort>
<EnableBochsDebug>True</EnableBochsDebug>
<Bochs_Name>PlaygroundBoot</Bochs_Name>
<Bochs_Description>Use Bochs emulator to deploy and debug.</Bochs_Description>
<Bochs_Deployment>ISO</Bochs_Deployment>
<Bochs_Launch>Bochs</Bochs_Launch>
<Bochs_DebugEnabled>True</Bochs_DebugEnabled>
<Bochs_StackCorruptionDetectionEnabled>True</Bochs_StackCorruptionDetectionEnabled>
<Bochs_DebugMode>Source</Bochs_DebugMode>
<Bochs_CosmosDebugPort>Serial: COM1</Bochs_CosmosDebugPort>
<Bochs_VisualStudioDebugPort>Pipe: Cosmos\Serial</Bochs_VisualStudioDebugPort>
<Bochs_VMwareEdition>Workstation</Bochs_VMwareEdition>
<Bochs_OutputPath>bin\Debug\</Bochs_OutputPath>
<Bochs_TraceAssemblies>All</Bochs_TraceAssemblies>
<Bochs_EnableGDB>False</Bochs_EnableGDB>
<Bochs_StartCosmosGDB>False</Bochs_StartCosmosGDB>
<Bochs_EnableBochsDebug>True</Bochs_EnableBochsDebug>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\source\Cosmos.Core.Plugs\Cosmos.Core.Plugs.csproj">