mirror of
https://github.com/danbulant/Cosmos
synced 2026-06-10 02:02:30 +00:00
This commit is contained in:
parent
3ff645c51f
commit
2b7c76eee8
12 changed files with 706 additions and 0 deletions
90
source/Playgrounds/GrygrFlzr/Mouse Test/Mouse Test.csproj
Normal file
90
source/Playgrounds/GrygrFlzr/Mouse Test/Mouse Test.csproj
Normal file
|
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{07FF9656-7E66-48B5-972B-23DF73301730}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Mouse_Test</RootNamespace>
|
||||
<AssemblyName>Mouse Test</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Build.Windows\Cosmos.Compiler.Builder.csproj">
|
||||
<Project>{1F0EDE86-F6D4-4355-9A97-10E90457770C}</Project>
|
||||
<Name>Cosmos.Compiler.Builder</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Kernel.FileSystems\Cosmos.Sys.FileSystem.csproj">
|
||||
<Project>{5C293BB9-FB42-495E-AAD9-D15888631CA4}</Project>
|
||||
<Name>Cosmos.Sys.FileSystem</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\CosmosBoot\CosmosBoot.csproj">
|
||||
<Project>{E2C54C80-75F3-4249-93B4-0003A4AF705F}</Project>
|
||||
<Name>CosmosBoot</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Hardware\Cosmos.Hardware.csproj">
|
||||
<Project>{CE50FE98-9AC4-4B4D-ADC7-31F6DCD28755}</Project>
|
||||
<Name>Cosmos.Hardware</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Kernel\Cosmos.Kernel.csproj">
|
||||
<Project>{A1F83D9F-2D44-4264-A08B-416797123018}</Project>
|
||||
<Name>Cosmos.Kernel</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.System\Cosmos.Sys.csproj">
|
||||
<Project>{819DB8FC-5DA1-461F-83C9-2F5C88088C94}</Project>
|
||||
<Name>Cosmos.Sys</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
41
source/Playgrounds/GrygrFlzr/Mouse Test/Program.cs
Normal file
41
source/Playgrounds/GrygrFlzr/Mouse Test/Program.cs
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Cosmos.Compiler.Builder;
|
||||
using Cosmos.Hardware;
|
||||
using Cosmos.Sys;
|
||||
|
||||
namespace Mouse_Test
|
||||
{
|
||||
class Program
|
||||
{
|
||||
#region Cosmos Builder logic
|
||||
// Most users wont touch this. This will call the Cosmos Build tool
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
BuildUI.Run();
|
||||
}
|
||||
#endregion
|
||||
|
||||
// Main entry point of the kernel
|
||||
public static void Init()
|
||||
{
|
||||
var xBoot = new Cosmos.Sys.Boot();
|
||||
xBoot.Execute();
|
||||
Console.Clear();
|
||||
Console.WriteLine("Loading Mouse");
|
||||
Mouse.Initialize();
|
||||
Console.WriteLine("Mouse Loaded");
|
||||
//VGAScreen.SetMode640x480x2();
|
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bool x = true;
|
||||
while (x == true)
|
||||
{
|
||||
Console.WriteLine("Mouse X:" + Mouse.X);
|
||||
Console.WriteLine("Mouse Y:" + Mouse.Y);
|
||||
PIT.Wait(100);
|
||||
Console.Clear();
|
||||
}
|
||||
Cosmos.Sys.Deboot.ShutDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Mouse Test")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("]")]
|
||||
[assembly: AssemblyProduct("Mouse Test")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2010")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("2f72bca1-deaf-48d4-be10-349a5a4bd3db")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
50
source/Playgrounds/GrygrFlzr/Test OS/Program.cs
Normal file
50
source/Playgrounds/GrygrFlzr/Test OS/Program.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Cosmos.Compiler.Builder;
|
||||
using Cosmos.Hardware;
|
||||
using Cosmos.Sys;
|
||||
using Cosmos.Debug;
|
||||
|
||||
namespace VGA_Mouse_Cursor
|
||||
{
|
||||
class Program
|
||||
{
|
||||
#region Cosmos Builder logic
|
||||
// Most users wont touch this. This will call the Cosmos Build tool
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
BuildUI.Run();
|
||||
}
|
||||
#endregion
|
||||
|
||||
// Main entry point of the kernel
|
||||
public static void Init()
|
||||
{
|
||||
var xBoot = new Cosmos.Sys.Boot();
|
||||
xBoot.Execute();
|
||||
Mouse.Initialize();
|
||||
VGAScreen.SetMode320x200x8();
|
||||
VGAScreen.SetPaletteEntry(0, 0, 0, 0);
|
||||
VGAScreen.SetPaletteEntry(1, 63, 0, 0);
|
||||
VGAScreen.SetPaletteEntry(2, 63, 63, 63);
|
||||
VGAScreen.Clear(0); //clean everything up
|
||||
|
||||
uint mx = (uint)Mouse.X;
|
||||
uint my = (uint)Mouse.Y;
|
||||
VGAScreen.SetPixel320x200x8(mx, my, 2); //Start drawing mouse
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 3, my + 3, 2);
|
||||
while (true)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Test OS")]
|
||||
[assembly: AssemblyDescription("This is an OS based on my VGA Mouse Cursor Program")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Test OS")]
|
||||
[assembly: AssemblyCopyright("Copyright © GrygrFlzr 2010")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("5137523e-abe7-4856-9120-fc9aae1eb902")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
78
source/Playgrounds/GrygrFlzr/Test OS/Test OS.csproj
Normal file
78
source/Playgrounds/GrygrFlzr/Test OS/Test OS.csproj
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{27C543CD-A06F-47EB-81F6-21B386999830}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Test_OS</RootNamespace>
|
||||
<AssemblyName>Test OS</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\source2\Debug\Cosmos.Debug.Common\Cosmos.Debug.Common.csproj">
|
||||
<Project>{AB24E403-54F3-4F67-B5E0-119A7227AAC1}</Project>
|
||||
<Name>Cosmos.Debug.Common</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Build.Windows\Cosmos.Compiler.Builder.csproj">
|
||||
<Project>{1F0EDE86-F6D4-4355-9A97-10E90457770C}</Project>
|
||||
<Name>Cosmos.Compiler.Builder</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Kernel.FileSystems\Cosmos.Sys.FileSystem.csproj">
|
||||
<Project>{5C293BB9-FB42-495E-AAD9-D15888631CA4}</Project>
|
||||
<Name>Cosmos.Sys.FileSystem</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\CosmosBoot\CosmosBoot.csproj">
|
||||
<Project>{E2C54C80-75F3-4249-93B4-0003A4AF705F}</Project>
|
||||
<Name>CosmosBoot</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Hardware\Cosmos.Hardware.csproj">
|
||||
<Project>{CE50FE98-9AC4-4B4D-ADC7-31F6DCD28755}</Project>
|
||||
<Name>Cosmos.Hardware</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Kernel\Cosmos.Kernel.csproj">
|
||||
<Project>{A1F83D9F-2D44-4264-A08B-416797123018}</Project>
|
||||
<Name>Cosmos.Kernel</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.System\Cosmos.Sys.csproj">
|
||||
<Project>{819DB8FC-5DA1-461F-83C9-2F5C88088C94}</Project>
|
||||
<Name>Cosmos.Sys</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
80
source/Playgrounds/GrygrFlzr/VGA Mouse Cursor/Program.cs
Normal file
80
source/Playgrounds/GrygrFlzr/VGA Mouse Cursor/Program.cs
Normal file
|
|
@ -0,0 +1,80 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Cosmos.Compiler.Builder;
|
||||
using Cosmos.Hardware;
|
||||
using Cosmos.Sys;
|
||||
using Cosmos.Debug;
|
||||
|
||||
namespace VGA_Mouse_Cursor
|
||||
{
|
||||
class Program
|
||||
{
|
||||
#region Cosmos Builder logic
|
||||
// Most users wont touch this. This will call the Cosmos Build tool
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
BuildUI.Run();
|
||||
}
|
||||
#endregion
|
||||
|
||||
// Main entry point of the kernel
|
||||
public static void Init()
|
||||
{
|
||||
var xBoot = new Cosmos.Sys.Boot();
|
||||
xBoot.Execute();
|
||||
//Console.Clear();
|
||||
Mouse.Initialize();
|
||||
VGAScreen.SetMode320x200x8();
|
||||
VGAScreen.SetPaletteEntry(0, 0, 0, 0);
|
||||
VGAScreen.SetPaletteEntry(1, 63, 0, 0);
|
||||
VGAScreen.SetPaletteEntry(2, 63, 63, 63);
|
||||
VGAScreen.Clear(0); //clean everything up
|
||||
uint mx = (uint)Mouse.X;
|
||||
uint my = (uint)Mouse.Y;
|
||||
VGAScreen.SetPixel320x200x8(mx, my, 2); //Start drawing mouse
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 3, my + 3, 2);
|
||||
while(true)
|
||||
{
|
||||
if ((uint)Mouse.X != mx || (uint)Mouse.Y != my) //redraw mouse when changed
|
||||
{
|
||||
VGAScreen.SetPixel320x200x8(mx, my, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 1, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 2, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my + 1, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my + 2, 0);
|
||||
VGAScreen.SetPixel320x200x8(mx + 3, my + 3, 0);
|
||||
|
||||
mx = (uint)Mouse.X; //Rewrite values
|
||||
my = (uint)Mouse.Y;
|
||||
|
||||
VGAScreen.SetPixel320x200x8(mx, my, 2); //draw the new cursor
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 1, my + 1, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 2, my + 2, 2);
|
||||
VGAScreen.SetPixel320x200x8(mx + 3, my + 3, 2);
|
||||
}
|
||||
if (Keyboard.ReadKey() == ConsoleKey.Escape) //if esc shutdown
|
||||
{
|
||||
Cosmos.Sys.Deboot.ShutDown();
|
||||
}
|
||||
if (Keyboard.ReadKey() == ConsoleKey.F10) //if F10 reboot
|
||||
{
|
||||
Cosmos.Sys.Deboot.Reboot();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("VGA Mouse Cursor")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("VGA Mouse Cursor")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2010")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("b6f4f45f-76ea-4c1b-8062-c23210fc8d5e")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
@ -0,0 +1,94 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{F3AF3AAE-6934-48B2-A308-4489481CC1CB}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>VGA_Mouse_Cursor</RootNamespace>
|
||||
<AssemblyName>VGA Mouse Cursor</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\source2\Debug\Cosmos.Debug.Common\Cosmos.Debug.Common.csproj">
|
||||
<Project>{AB24E403-54F3-4F67-B5E0-119A7227AAC1}</Project>
|
||||
<Name>Cosmos.Debug.Common</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Build.Windows\Cosmos.Compiler.Builder.csproj">
|
||||
<Project>{1F0EDE86-F6D4-4355-9A97-10E90457770C}</Project>
|
||||
<Name>Cosmos.Compiler.Builder</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Kernel.FileSystems\Cosmos.Sys.FileSystem.csproj">
|
||||
<Project>{5C293BB9-FB42-495E-AAD9-D15888631CA4}</Project>
|
||||
<Name>Cosmos.Sys.FileSystem</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\CosmosBoot\CosmosBoot.csproj">
|
||||
<Project>{E2C54C80-75F3-4249-93B4-0003A4AF705F}</Project>
|
||||
<Name>CosmosBoot</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Hardware\Cosmos.Hardware.csproj">
|
||||
<Project>{CE50FE98-9AC4-4B4D-ADC7-31F6DCD28755}</Project>
|
||||
<Name>Cosmos.Hardware</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Kernel\Cosmos.Kernel.csproj">
|
||||
<Project>{A1F83D9F-2D44-4264-A08B-416797123018}</Project>
|
||||
<Name>Cosmos.Kernel</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.System\Cosmos.Sys.csproj">
|
||||
<Project>{819DB8FC-5DA1-461F-83C9-2F5C88088C94}</Project>
|
||||
<Name>Cosmos.Sys</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Cosmos.Compiler.Builder;
|
||||
using Cosmos.Hardware;
|
||||
using Cosmos.Sys;
|
||||
|
||||
namespace VGA_with_keyboard_input
|
||||
{
|
||||
class Program
|
||||
{
|
||||
#region Cosmos Builder logic
|
||||
// Most users wont touch this. This will call the Cosmos Build tool
|
||||
[STAThread]
|
||||
static void Main(string[] args)
|
||||
{
|
||||
BuildUI.Run();
|
||||
}
|
||||
#endregion
|
||||
|
||||
// Main entry point of the kernel
|
||||
public static void Init()
|
||||
{
|
||||
var xBoot = new Cosmos.Sys.Boot();
|
||||
xBoot.Execute();
|
||||
Console.Clear();
|
||||
Console.WriteLine("Loading PIT...");
|
||||
Console.WriteLine("Waiting 3 secs...");
|
||||
PIT.Wait(3000);
|
||||
Console.WriteLine();
|
||||
bool x = true;
|
||||
while (x == true)
|
||||
{
|
||||
Console.Read();
|
||||
x = false;
|
||||
}
|
||||
Cosmos.Sys.Deboot.ShutDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("VGA with keyboard input")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("VGA with keyboard input")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2010")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("e888c92c-235e-4415-bf0e-c3f1170837e8")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{A642536B-E714-4C35-AD64-38B6B60E6D0B}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>VGA_with_keyboard_input</RootNamespace>
|
||||
<AssemblyName>VGA with keyboard input</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Build.Windows\Cosmos.Compiler.Builder.csproj">
|
||||
<Project>{1F0EDE86-F6D4-4355-9A97-10E90457770C}</Project>
|
||||
<Name>Cosmos.Compiler.Builder</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos.Kernel.FileSystems\Cosmos.Sys.FileSystem.csproj">
|
||||
<Project>{5C293BB9-FB42-495E-AAD9-D15888631CA4}</Project>
|
||||
<Name>Cosmos.Sys.FileSystem</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\CosmosBoot\CosmosBoot.csproj">
|
||||
<Project>{E2C54C80-75F3-4249-93B4-0003A4AF705F}</Project>
|
||||
<Name>CosmosBoot</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Hardware\Cosmos.Hardware.csproj">
|
||||
<Project>{CE50FE98-9AC4-4B4D-ADC7-31F6DCD28755}</Project>
|
||||
<Name>Cosmos.Hardware</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.Kernel\Cosmos.Kernel.csproj">
|
||||
<Project>{A1F83D9F-2D44-4264-A08B-416797123018}</Project>
|
||||
<Name>Cosmos.Kernel</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Cosmos\Cosmos.System\Cosmos.Sys.csproj">
|
||||
<Project>{819DB8FC-5DA1-461F-83C9-2F5C88088C94}</Project>
|
||||
<Name>Cosmos.Sys</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
Loading…
Reference in a new issue