This commit is contained in:
kudzu_cp 2011-09-04 19:48:52 +00:00
parent e2c018fa0d
commit 272c4f3410
3 changed files with 48 additions and 31 deletions

View file

@ -9,41 +9,13 @@ using System.Windows.Forms;
namespace Cosmos.Debug.VSDebugEngine {
static public class DebugWindows {
static private NamedPipeClientStream mPipe;
static private StreamWriter mWriter;
static Cosmos.Compiler.Debug.PipeClient mPipe;
static public void SendCommand(byte aCmd, byte[] aData) {
if (mPipe == null) {
// User might run mult instances of VS, so we need to make sure the pipe name
// is unique but also predictable since the pipe is the only way to talk
// between the debugger and ToolWindows project.
int xPID = System.Diagnostics.Process.GetCurrentProcess().Id;
mPipe = new NamedPipeClientStream(".", Cosmos.Compiler.Debug.Pipes.DownName, PipeDirection.Out);
try {
// For now we assume its there or not from the first call.
// If we don't find the server, we disable it to avoid causing lag.
// TODO: In future - try this instead:
// String[] listOfPipes = System.IO.Directory.GetFiles(@"\.\pipe\");
mPipe.Connect(500);
} catch (TimeoutException ex) {
mPipe.Close();
mPipe = null;
return;
}
mWriter = new StreamWriter(mPipe);
mPipe = new Cosmos.Compiler.Debug.PipeClient(Cosmos.Compiler.Debug.Pipes.DownName);
}
mPipe.WriteByte(aCmd);
int xLength = Math.Min(aData.Length, 32000);
mPipe.WriteByte((byte)(xLength >> 8));
mPipe.WriteByte((byte)(xLength & 0xFF));
if (xLength > 0) {
mPipe.Write(aData, 0, xLength);
}
mPipe.Flush();
mPipe.SendCommand(aCmd, aData);
}
}

View file

@ -59,6 +59,9 @@ namespace Cosmos.Compiler.Debug {
public static readonly string UpName;
static Pipes() {
// User might run mult instances of VS, so we need to make sure the pipe name
// is unique but also predictable since the pipe is the only way to talk
// between the debugger and ToolWindows project.
int xPID = System.Diagnostics.Process.GetCurrentProcess().Id;
DownName = @"Cosmos\DebugDown-" + xPID;
UpName = @"Cosmos\DebugUp-" + xPID;

View file

@ -1,9 +1,51 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Text;
namespace Cosmos.Compiler.Debug {
public class PipeClient {
private string mPipeName;
private NamedPipeClientStream mPipe;
private StreamWriter mWriter;
public PipeClient(string aPipeName) {
mPipeName = aPipeName;
}
public void SendCommand(byte aCmd, byte[] aData) {
// We need to delay creation and connect until its used, so we guarantee
// that the server side is active and ready.
if (mPipe == null) {
mPipe = new NamedPipeClientStream(".", Cosmos.Compiler.Debug.Pipes.DownName, PipeDirection.Out);
try {
// For now we assume its there or not from the first call.
// If we don't find the server, we disable it to avoid causing lag.
// TODO: In future - try this instead:
// String[] listOfPipes = System.IO.Directory.GetFiles(@"\.\pipe\");
mPipe.Connect(500);
} catch (TimeoutException ex) {
mPipe.Close();
mPipe = null;
return;
}
mWriter = new StreamWriter(mPipe);
}
mPipe.WriteByte(aCmd);
int xLength = Math.Min(aData.Length, 32000);
mPipe.WriteByte((byte)(xLength >> 8));
mPipe.WriteByte((byte)(xLength & 0xFF));
if (xLength > 0) {
mPipe.Write(aData, 0, xLength);
}
mPipe.Flush();
}
}
}